Multimedia interactive art: system design and artistic concept of real-time performance with computer graphics and computer music
暂无分享,去创建一个
This is the report of some applications of human-computer interaction about experimental performances of multimedia interactive arts. The human performer and the computer systems perform computer graphics and computer music interactively in real-time. As the technical point of view, this paper is intended as an investigation of some special approaches : (1) the idea of “chaos” information processing techniques used in the musical part, (2) real-time communication system for the message of performance, (3) some original sensors and pattern detecting techniques, (4) distributed system using many computers for convenience to develop and to arrange.
[1] Bruno Degazio,et al. Musical Aspects of Fractal Geometry , 1986, ICMC.
[2] 長嶋洋一. Chaotic Interaction Model for Hierarchical Structure in Music , 1993 .
[3] Rick Bidlack. Chaotic Systems as Simple (But Complex) Compositional Algorithms , 1992 .
[4] Seiji Inokuchi,et al. Pegasus-2: Real-Time Composing Environment with Chaotic Interaction Model , 1993, ICMC.