Rasterization by Multiresolution Integration
暂无分享,去创建一个
[1] Daniel Cohen-Or. Exact antialiasing of textured terrain models , 1997, The Visual Computer.
[2] William Leler,et al. Human vision, anti-aliasing, and the cheap 4000 line display , 1980, SIGGRAPH '80.
[3] Robert L. Cook,et al. Stochastic sampling in computer graphics , 1988, TOGS.
[4] Edwin E. Catmull,et al. A hidden-surface algorithm with anti-aliasing , 1978, SIGGRAPH.
[5] George Wolberg,et al. Digital image warping , 1990 .
[6] Franklin C. Crow,et al. The aliasing problem in computer-generated shaded images , 1977, Commun. ACM.
[7] Ronald N. Bracewell,et al. The Fourier Transform and Its Applications , 1966 .
[8] Arun N. Netravali,et al. Reconstruction filters in computer-graphics , 1988, SIGGRAPH.
[9] Andrew S. Glassner,et al. Principles of Digital Image Synthesis , 1995 .
[10] Ken Turkowski,et al. Filters for common resampling tasks , 1990 .
[11] K. W. Cattermole. The Fourier Transform and its Applications , 1965 .
[12] Mark de Berg,et al. Computational geometry: algorithms and applications , 1997 .