Robust Human Body Shape and Pose Tracking

In this paper we address the problem of marker-less human performance capture from multiple camera videos. We consider in particular the recovery of both shape and parametric motion information as often required in applications that produce and manipulate animated 3D contents using multiple videos. To this aim, we propose an approach that jointly estimates skeleton joint positions and surface deformations by fitting a reference surface model to 3D point reconstructions. The approach is Based on a probabilistic deformable surface registration framework coupled with a bone binding energy. The former makes soft assignments between the model and the observations while the latter guides the skeleton fitting. The main benefit of this strategy lies in its ability to handle outliers and erroneous observations frequently present in multiview data. For the same purpose, we also introduce a learning Based method that partition the point cloud observations into different rigid body parts that further discriminate input data into classes in addition to reducing the complexity of the association between the model and the observations. We argue that such combination of a learning Based matching and of a probabilistic fitting framework efficiently handle unreliable observations with fake geometries or missing data and hence, it reduces the need for tedious manual interventions. A thorough evaluation of the method is presented that includes comparisons with related works on most publicly available multiview datasets.

[1]  John P. Lewis,et al.  Pose Space Deformation: A Unified Approach to Shape Interpolation and Skeleton-Driven Deformation , 2000, SIGGRAPH.

[2]  Jirí Zára,et al.  Geometric skinning with approximate dual quaternion blending , 2008, TOGS.

[3]  Olga Sorkine-Hornung,et al.  On Linear Variational Surface Deformation Methods , 2008, IEEE Transactions on Visualization and Computer Graphics.

[4]  Chih-Jen Lin,et al.  LIBSVM: A library for support vector machines , 2011, TIST.

[5]  Wojciech Matusik,et al.  Articulated mesh animation from multi-view silhouettes , 2008, ACM Trans. Graph..

[6]  Hans-Peter Seidel,et al.  Motion capture using joint skeleton tracking and surface estimation , 2009, 2009 IEEE Conference on Computer Vision and Pattern Recognition.

[7]  Adrian Hilton,et al.  Surface Capture for Performance-Based Animation , 2007, IEEE Computer Graphics and Applications.

[8]  Hans-Peter Seidel,et al.  Performance capture from sparse multi-view video , 2008, ACM Trans. Graph..

[9]  Andrew W. Fitzgibbon,et al.  The Vitruvian manifold: Inferring dense correspondences for one-shot human pose estimation , 2012, 2012 IEEE Conference on Computer Vision and Pattern Recognition.

[10]  Michael J. Black,et al.  HumanEva: Synchronized Video and Motion Capture Dataset and Baseline Algorithm for Evaluation of Articulated Human Motion , 2010, International Journal of Computer Vision.

[11]  Slobodan Ilic,et al.  Free-form mesh tracking: A patch-based approach , 2010, 2010 IEEE Computer Society Conference on Computer Vision and Pattern Recognition.

[12]  Hans-Peter Seidel,et al.  A data-driven approach for real-time full body pose reconstruction from a depth camera , 2011, 2011 International Conference on Computer Vision.

[13]  Sebastian Thrun,et al.  Video-based reconstruction of animatable human characters , 2010, ACM Trans. Graph..

[14]  Michael Isard,et al.  Loose-limbed People: Estimating 3D Human Pose and Motion Using Non-parametric Belief Propagation , 2011, International Journal of Computer Vision.

[15]  C. Cobelli,et al.  A Markerless Motion Capture System to Study Musculoskeletal Biomechanics: Visual Hull and Simulated Annealing Approach , 2006, Annals of Biomedical Engineering.

[16]  Chih-Jen Lin,et al.  A comparison of methods for multiclass support vector machines , 2002, IEEE Trans. Neural Networks.

[17]  Horst Bischof,et al.  Simultaneous Shape and Pose Adaption of Articulated Models Using Linear Optimization , 2012, ECCV.

[18]  Ilya Baran,et al.  Automatic rigging and animation of 3D characters , 2007, SIGGRAPH 2007.

[19]  Hans-Peter Seidel,et al.  Marker-less Deformable Mesh Tracking for Human Shape and Motion Capture , 2007, 2007 IEEE Conference on Computer Vision and Pattern Recognition.

[20]  Slobodan Ilic,et al.  Probabilistic Deformable Surface Tracking from Multiple Videos , 2010, ECCV.