Storyboards and Sketch Prototypes for Rapid Interface Visualization

Exercise 3 Techniques II Animatics Puppets Computer animation Special effects Interactive software Comparison of techniques Testing tips Summary and discussion AGENDA Curtis, Vertelney – 3 – CHI '90 Tutorial ■ Content The inventive leap to effective new user interfaces often requires that we visualize new applications and user scenarios long before the final technology is available. Storyboards and sketch prototypes can be powerful tools for exploring alternative design ideas and having early feedback on their usability. Features that are confusing or problematic in the design will often show up early, even with simple sketch prototypes, when brought face-to-face with real user unpredictability. This tutorial will give an overview of media and techniques available for rapid interface visualization and will provide some tips for user testing with these sketch prototypes. Participants will have demonstrations and hands-on experience with several storyboarding and prototyping techniques. To enable you to 1) understand the value of storyboards and sketch prototypes as a means for quickly evaluating user interface ideas, 2) identify and use a wide range of media and techniques that apply to rapid interface visual-ization, 3) have experience with some of these prototyp-ing techniques, and 4) understand when to use them. Interface designers and design managers, novice to intermediate, will find this tutorial immediately useful. Implementers and researchers in the field may find the techniques valuable and the implications challenging. ABSTRACT Curtis, Vertelney – 4 – CHI '90 Tutorial ■ Gayle Curtis is a Biomedical Engineer at the Veterans Administration Rehabilitation Research and Development Center in Palo Alto. He works with user-interface and design issues in the development of assistive devices for disabled people. Currently he is exploring the application of virtual environment technology to hand rehabilitation and developing assistive technologies to aid disabled drivers in vehicle refueling. Gayle also works as an independent user interface design consultant and as a lecturer at Stanford University, where he sometimes teaches the course in Visual Thinking. This course focuses on rapid visualization techniques and problem solving strategies for engineers. He holds a BA in Psychology and an MS in Engineering (Product Design) from Stanford University. uses storytelling and video prototyping to visualize how people will use computers in the future. During the past eight years, Laurie has designed user interfaces for such varied problems as chain saws, video game hand controllers, computer paint programs, hand held computers and software for the Macintosh personal computer. She has …