GPU-LMDDA: a bit-vector GPU-based deadlock detection algorithm for multi-unit resource systems
暂无分享,去创建一个
[1] Arie Shoshani. Detection, prevention and recovery from deadlocks in multiprocess multiple resource systems , 1969 .
[2] Yudong Tan,et al. A novel parallel deadlock detection algorithm and architecture , 2001, Ninth International Symposium on Hardware/Software Codesign. CODES 2001 (IEEE Cat. No.01TH8571).
[3] Nhan Do,et al. GPU-OSDDA: a bit-vector GPU-based deadlock detection algorithm for single-unit resource systems , 2015, Int. J. Parallel Emergent Distributed Syst..
[4] Jaehwan John Lee,et al. A parallel multi-unit resource deadlock detection algorithm with O(log2/min(m, n))) overall run-time complexity , 2011, J. Parallel Distributed Comput..
[5] Robert Hochberg,et al. Matrix Multiplication with CUDA – A basic introduction to the CUDA programming model , 2012 .
[6] Ju Gyun Kim. An algorithmic approach on deadlock detection for enhanced parallelism in multiprocessing systems , 1997, Proceedings of IEEE International Symposium on Parallel Algorithms Architecture Synthesis.
[7] Jaehwan John Lee,et al. A novel O(1) parallel deadlock detection algorithm and architecture for multi-unit resource systems , 2007, 2007 25th International Conference on Computer Design.
[8] Richard C. Holt,et al. Some deadlock properties of computer systems , 1971, SOSP '71.