CASPER: A Case-Based Poker-Bot
暂无分享,去创建一个
[1] Jonathan Schaeffer,et al. A World Championship Caliber Checkers Program , 1992, Artif. Intell..
[2] Jonathan Schaeffer,et al. Learning to Play Strong Poker , 1999, ICML 1999.
[3] Fredrik A. Dahl,et al. A Reinforcement Learning Algorithm Applied to Simplified Two-Player Texas Hold'em Poker , 2001, ECML.
[4] Kevin B. Korb,et al. Bayesian Poker , 1999, UAI.
[5] Luc De Raedt,et al. Machine Learning: ECML 2001 , 2001, Lecture Notes in Computer Science.
[6] Jonathan Schaeffer,et al. The challenge of poker , 2002, Artif. Intell..
[7] John Aaron. Davidson,et al. Opponent modeling in poker: learning and acting in a hostile and uncertain environment , 2002 .
[8] David Sklansky,et al. The Theory of Poker , 1999 .
[9] Ian D. Watson,et al. Investigating the Effectiveness of Applying Case-Based Reasoning to the Game of Texas Hold'em , 2007, FLAIRS.
[10] Paul Rohwer,et al. Poker Opponent Modeling , 2005 .
[11] David Sklansky,et al. Hold'Em Poker for Advanced Players , 1999 .
[12] Jonathan Schaeffer,et al. Approximating Game-Theoretic Optimal Strategies for Full-scale Poker , 2003, IJCAI.
[13] Jonathan Schaeffer,et al. Using Probabilistic Knowledge and Simulation to Play Poker , 1999, AAAI/IAAI.
[14] Johannes Fürnkranz,et al. Proceedings of the ICML-99 Workshop on Machine Learning in Game Playing , 1999 .
[15] Bjørnar Tessem,et al. A Case-Based Learner for Poker , 2006 .