A 3D model simplification algorithm based on edge-collapse
暂无分享,去创建一个
[1] Guisheng Yin,et al. A real time mesh simplification algorithm based on half-edge collapse , 2008, 2008 Chinese Control and Decision Conference.
[2] Yu-Jin Zhang,et al. Fast Human Detection by Boosting Histograms of Oriented Gradients , 2007, Fourth International Conference on Image and Graphics (ICIG 2007).
[3] Hélio Pedrini,et al. A Comparative Evaluation of Metrics for Fast Mesh Simplification , 2006, Comput. Graph. Forum.
[4] Dan Luo,et al. Research of Edge-Collapse-Based 3-D Model Simplification , 2008, 2008 International Symposium on Computational Intelligence and Design.
[5] Hua-hong Chen,et al. Surface Simplification Using multi-edge mesh collapse , 2007, Fourth International Conference on Image and Graphics (ICIG 2007).
[6] Tony DeRose,et al. Mesh optimization , 1993, SIGGRAPH.