The Dome: a Case Study for Generative sound in Public Art

This paper presents our recent design and realization of the Dome. This work is an immersive, interactive public artwork, permanently located in Downtown Scottsdale, Arizona. It features algorithmically generated sound and light that, through the use of multilayered cycles, extends the notion of the public marking of time through sound. It engages a broad public audience through the integration of conceptual themes of regional and global importance, and the implementation of audience interactive elements. We present a thorough description and analysis of the Dome as a case study, as it offers a replicable, tested model for the use of computer generated sound and light in future public art projects.

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