Collaborative Business Process Modeling Using 3D Virtual Environments

Process modeling is a complex organizational task that requires many iterations and communication between the business analysts and the domain specialists involved in the process modeling. The challenge of process modeling is exacerbated, when the process of modeling has to be performed in a cross-organizational, distributed environment. Some systems have been developed to support collaborative process modeling, all of which use traditional 2D interfaces. We present an environment for collaborative process modeling, using 3D virtual environment technology. We make use of avatar instantiations of user ego centres, to allow for the spatial embodiment of the user with reference to the process model. We describe an innovative prototype collaborative process modeling approach, implemented as a modeling environment in Second Life. This approach leverages the use of virtual environments to provide user context for editing and collaborative exercises. We present a positive preliminary report on a case study, in which a test group modelled a business process using the system in Second Life.

[1]  Theo P. van der Weide,et al.  Information modeling: The process and the required competencies of its participants , 2004, Data Knowl. Eng..

[2]  James D. Palmer,et al.  A multimedia computer supported cooperative work environment for requirements engineering , 1992, [Proceedings] 1992 IEEE International Conference on Systems, Man, and Cybernetics.

[3]  Aybüke Aurum,et al.  Virtual Collaborative Design , 2006 .

[4]  Marta Indulska,et al.  A Study of the Evolution of the Representational Capabilities of Process Modeling Grammars , 2006, CAiSE.

[5]  Marta Indulska,et al.  How do practitioners use conceptual modeling in practice? , 2006, Data Knowl. Eng..

[6]  Mathias Weske,et al.  Interacting services: From specification to execution , 2009, Data Knowl. Eng..

[7]  Paul Dourish,et al.  Situated practices of looking: visual practice in an online world , 2008, CSCW.

[8]  Kevin Biolsi,et al.  Coordination Challenges in a Computer-Supported Meeting Environment , 1994, J. Manag. Inf. Syst..

[9]  Nikos I. Karacapilidis,et al.  Towards an Integrated IS Framework for the Design and Management of Lean Supply Chains , 2006, ICEIS.

[10]  Liz Lee-Kelley,et al.  Locus of control and attitudes to working in virtual teams , 2006 .

[11]  Björn Niehaves,et al.  Epistemological perspectives on IS research: a framework for analysing and systematizing epistemological assumptions , 2007, Inf. Syst. J..

[12]  Wendy A. Kellogg,et al.  Games for virtual team building , 2008, DIS '08.

[13]  Ross Brown Conceptual modelling in 3D Virtual Worlds for Process Communication , 2010, APCCM.

[14]  RosemannMichael,et al.  How do practitioners use conceptual modeling in practice , 2006 .

[15]  Sam Redfern,et al.  Collaborative Virtual Environments to Support Communication and Community in Internet-Based Distance Education , 2002, J. Inf. Technol. Educ..

[16]  Remco M. Dijkman,et al.  The Business Process Modeling Notation , 2010, Modern Business Process Automation.

[17]  Ross Brown,et al.  Visualization Support for Managing Large Business Process Specifications , 2005, Business Process Management.

[18]  Michael Hammer,et al.  Reengineering Work: Don’t Automate, Obliterate , 1990 .

[19]  S. Kiesler,et al.  Group decision making and communication technology , 1992 .

[20]  Gustav Verhulsdonck,et al.  Issues of designing gestures into online interactions: implications for communicating in virtual environments , 2007, SIGDOC '07.

[21]  Hajo A. Reijers,et al.  Social software for business process modeling , 2010, J. Inf. Technol..

[22]  Blake Ives,et al.  Marketing strategies in virtual worlds , 2007, DATB.

[23]  Marta Indulska,et al.  How good is BPMN really? Insights from theory and practice , 2006, ECIS.

[24]  Jim Sinur Magic Quadrant for Business Process Management Suites , 2009 .

[25]  A. Tenbrunsel,et al.  Organizational Behavior and Human Decision Processes , 2013 .

[26]  Hongyan Ma,et al.  Process-aware information systems: Bridging people and software through process technology , 2007, J. Assoc. Inf. Sci. Technol..

[27]  Peter Gyngell,et al.  Process Innovation: Reengineering Work through Information Technology , 1994 .

[28]  John D. Murphy,et al.  Avatars, People, and Virtual Worlds: Foundations for Research in Metaverses , 2009, J. Assoc. Inf. Syst..

[29]  Jan C. Recker,et al.  Improving the Traversal of Large Hierarchical Process Repositories , 2009 .

[30]  Michael Rosemann,et al.  Potential pitfalls of process modeling: part A , 2006, Bus. Process. Manag. J..

[31]  Steve Benford,et al.  Collaborative virtual environments , 2001, CACM.

[32]  Marta Indulska,et al.  Business Process Modeling- A Comparative Analysis , 2009, J. Assoc. Inf. Syst..