Using Emotion Simulation to Influence User Attitudes and Behaviour
暂无分享,去创建一个
[1] P. Ekman. Universals and cultural differences in facial expressions of emotion. , 1972 .
[2] Pattie Maes,et al. Agents that reduce work and information overload , 1994, CACM.
[3] J. Bryant,et al. Responding to the screen : reception and reaction processes , 1991 .
[4] Winslow Burleson,et al. Affective agents: Sustaining motivation to learn through failure and state of "stuck" , 2004 .
[5] Aaron Sloman,et al. 7. Architectural Requirements for Human-Like Agents Both Natural and Artificial: What sorts of machines can love? , 2000 .
[6] Timothy W. Bickmore,et al. Establishing and maintaining long-term human-computer relationships , 2005, TCHI.
[7] J. Eccles. The emotional brain. , 1980, Bulletin et memoires de l'Academie royale de medecine de Belgique.
[8] B. J. Fogg,et al. Silicon sycophants: the effects of computers that flatter , 1997, Int. J. Hum. Comput. Stud..
[9] Mervyn A. Jack,et al. Evaluating humanoid synthetic agents in e-retail applications , 2001, IEEE Trans. Syst. Man Cybern. Part A.
[10] Justine Cassell,et al. Relational agents: a model and implementation of building user trust , 2001, CHI.
[11] Christoph Bartneck,et al. eMuu : an embodied emotional character for the ambient intelligent home , 2002 .
[12] Mikko Sams,et al. Identification of synthetic and natural emotional facial expressions , 2003, AVSP.
[13] Sean A. Spence,et al. Descartes' Error: Emotion, Reason and the Human Brain , 1995 .
[14] B. J. Fogg,et al. Can computer personalities be human personalities? , 1995, Int. J. Hum. Comput. Stud..
[15] Akikazu Takeuchi,et al. Communicative facial displays as a new conversational modality , 1993, INTERCHI.
[16] Kristinn R. Thórisson,et al. The Power of a Nod and a Glance: Envelope Vs. Emotional Feedback in Animated Conversational Agents , 1999, Appl. Artif. Intell..
[17] Ass,et al. Can computers be teammates? , 1996 .
[18] Youngme Moon. Intimate Exchanges: Using Computers to Elicit Self-Disclosure from Consumers , 2000 .
[19] M. Fabri,et al. Emotive Signals for Virtual Worlds , 2002 .
[20] J. Ventura,et al. Animated Agents: Motivational Consequences , 2004, IEEE SoutheastCon, 2004. Proceedings..
[21] Timothy W. Bickmore,et al. Towards caring machines , 2004, CHI EA '04.
[22] Hao Yan,et al. More than just a pretty face: affordances of embodiment , 2000, IUI '00.
[23] T. Koda,et al. Agents with faces: the effect of personification , 1996, Proceedings 5th IEEE International Workshop on Robot and Human Communication. RO-MAN'96 TSUKUBA.
[24] Mitsuru Ishizuka,et al. Persona Effect Revisited --- Using Bio-signals to Measure and Reflect the Impact of Character-bas , 2003 .
[25] Dylan Evans. Emotion: A Very Short Introduction , 2019 .
[26] E. Hatfield,et al. Emotional Contagion , 1995 .
[27] C. Nass,et al. Does computer-synthesized speech manifest personality? Experimental tests of recognition, similarity-attraction, and consistency-attraction. , 2001, Journal of experimental psychology. Applied.
[28] Jonathan Klein,et al. Computers that recognise and respond to user emotion: theoretical and practical implications , 2002, Interact. Comput..
[29] Clifford Nass,et al. Humor in task-oriented computer-mediated communication and human-computer interaction , 1998, CHI Conference Summary.
[30] Christoph Bartneck,et al. Interacting with an embodied emotional character , 2003, DPPI '03.
[31] T. Bickmore. Relational agents : effecting change through human-computer relationships , 2003 .
[32] Clifford Nass,et al. Computers that care: investigating the effects of orientation of emotion exhibited by an embodied computer agent , 2005, Int. J. Hum. Comput. Stud..
[33] Kristina Höök,et al. Evaluating Users' Experience of a Character-enhanced Information Space , 2000, AI Commun..
[34] Clifford Nass,et al. The media equation - how people treat computers, television, and new media like real people and places , 1996 .
[35] James C. Lester,et al. The persona effect: affective impact of animated pedagogical agents , 1997, CHI.
[36] Susanne van Mulken,et al. The impact of animated interface agents: a review of empirical research , 2000, Int. J. Hum. Comput. Stud..
[37] Jun Ohya,et al. The representation of agents: anthropomorphism, agency, and intelligence , 1996, CHI Conference Companion.
[38] Jonathan Klein,et al. This computer responds to user frustration: Theory, design, and results , 2002, Interact. Comput..
[39] A. Isen,et al. Positive affect and decision making. , 1993 .
[40] Christoph Bartneck,et al. How Convincing is Mr. Data's Smile: Affective Expressions of Machines , 2001, User Modeling and User-Adapted Interaction.
[41] B. J. Fogg,et al. Persuasive technology: using computers to change what we think and do , 2002, UBIQ.
[42] Michael Lewis,et al. The effects of animated character in multimedia presentation: attention and comprehension , 2003, SMC'03 Conference Proceedings. 2003 IEEE International Conference on Systems, Man and Cybernetics. Conference Theme - System Security and Assurance (Cat. No.03CH37483).
[43] Rosalind W. Picard,et al. Embedded Empathy in Continuous, Interactive Health Assessment , 2005 .
[44] M. F.,et al. Bibliography , 1985, Experimental Gerontology.
[45] Lee Sproull,et al. When the Interface Is a Face , 1996, Hum. Comput. Interact..
[46] Fabio Pianesi,et al. Preliminary Cross-Cultural Evaluation of Expressiveness in Synthetic Faces , 2004, ADS.
[47] Akikazu Takeuchi,et al. Situated facial displays: towards social interaction , 1995, CHI '95.
[48] Aude Dufresne,et al. Modeling the Learner Preferences for Embodied Agents: Experimenting with the Control of Humor , 2002 .
[49] Elisabeth André,et al. The Persona Effect: How Substantial Is It? , 1998, BCS HCI.
[50] R. Cialdini. Influence: Science and Practice , 1984 .
[51] Iain R. Murray,et al. Toward the simulation of emotion in synthetic speech: a review of the literature on human vocal emotion. , 1993, The Journal of the Acoustical Society of America.
[52] Julita Vassileva,et al. Affective pedagogical agents and user persuasion , 2001, HCI.
[53] A. Isen,et al. Positive affect facilitates creative problem solving. , 1987, Journal of personality and social psychology.