User Interface Consistency Across End-User Applications: The Effects on Mental Models
暂无分享,去创建一个
[1] R. Akscyn,et al. The data model is the heart of interface design , 1988, CHI '88.
[2] Robert P. Bostrom,et al. Individual Differences and Conceptual Models in Training Novice Users , 1989, Hum. Comput. Interact..
[3] David E. Kieras,et al. An Approach to the Formal Analysis of User Complexity , 1999, Int. J. Man Mach. Stud..
[4] J. Nielsen,et al. Coordinating user interfaces for consistency , 2001, SGCH.
[5] Thomas P. Moran,et al. Guest Editor's Introduction: An Applied Psychology of the User , 1981, CSUR.
[6] Ben Shneiderman,et al. Designing the user interface (2nd ed.): strategies for effective human-computer interaction , 1992 .
[7] John M. Carroll,et al. Learning, using and designing filenames and command paradigms† , 1982 .
[8] Lorne Olfman,et al. Visualization Ability as a Predictor of User Learning Success , 1993, Int. J. Man Mach. Stud..
[9] Daniel G. Bobrow,et al. SOME PRINCIPLES OF MEMORY SCHEMATA , 1975 .
[10] John R. Wilson,et al. Mental Models: Theory and Application in Human Factors , 1989 .
[11] Donald A. Norman,et al. User Centered System Design: New Perspectives on Human-Computer Interaction , 1988 .
[12] V. Barnett,et al. Applied Linear Statistical Models , 1975 .
[13] Allen Newell,et al. The psychology of human-computer interaction , 1983 .
[14] George Reynolds,et al. Overcoming current growth limits in UI development , 1993, CACM.
[15] Phyllis Reisner. APT: A Description of User Interface Inconsistency , 1993, Int. J. Man Mach. Stud..
[16] John W. Satzinger,et al. A research framework for exploring user interaction with multiple applications , 1994 .
[17] Robert P. Bostrom,et al. Training End Users: An Experimental Investigation of the Roles of the Computer Interface and Training Methods , 1993, MIS Q..
[18] Christine L. Borgman,et al. The user's mental model of an information retrieval system , 1999, SIGIR '85.
[19] D. Bobrow,et al. Representation and Understanding: Studies in Cognitive Science , 1975 .
[20] D. Gentner. Mental Models , 1983 .
[21] Wendy A. Kellogg,et al. CONCEPTUAL CONSISTENCY IN THE USER INTERFACE: EFFECTS ON USER PERFORMANCE , 1987 .
[22] Nancy Staggers,et al. Mental Models: Concepts for Human-Computer Interaction Research , 1993, Int. J. Man Mach. Stud..
[23] Jeff Miller,et al. Visual similarity and discrimination demands. , 1981 .
[24] イントランス. Human interface guidelines : the apple desktop interface , 1989 .
[25] Jakob Nielsen,et al. Noncommand user interfaces , 1993, CACM.
[26] Jonathan Grudin,et al. The case against user interface consistency , 1989, CACM.
[27] Donald A. Norman,et al. Design rules based on analyses of human error , 1983, CACM.
[28] Aaron Marcus,et al. Human communications issues in advanced UIs , 1993, CACM.
[29] R. Klatzky,et al. Semantic factors in cognition , 1978 .
[30] J. E. Ziegler,et al. Learning and transfer for text and graphics editing with a direct manipulation interface , 1986, CHI '86.
[31] B. Julesz,et al. Detection versus Discrimination of Visual Orientation , 1984, Perception.
[32] Alok Sinha. Client-server computing , 1992, CACM.
[33] Dennis Wixon,et al. Book review: PRINCIPLES AND GUIDELINES IN SOFTWARE USER INTERFACE DESIGN by Deborah J . Mayhew (Prentice Hall, 1992) , 1993, SGCH.
[34] James H. Gerlach,et al. Understanding Human-Computer Interaction for Information Systems Design , 1991, MIS Q..
[35] Aaron Marcus,et al. User-interface developments for the nineties , 1991, Computer.
[36] Deborah J. Mayhew,et al. Principles and Guidelines in Software User Interface Design , 1991 .
[37] Pamela Samuelson. The ups and downs of look and feel , 1993, CACM.
[38] C. Schafer,et al. Transfer between word processing systems , 1986, CHI '86.
[39] John L. Bennett,et al. Tools for Building Advanced User Interfaces , 1986, IBM Syst. J..
[40] Richard E. Berry,et al. Common User Access - A Consistent and Usable Human-Computer Interface for the SAA Environments , 1988, IBM Syst. J..
[41] Ben Shneiderman,et al. Designing the User Interface: Strategies for Effective Human-Computer Interaction , 1998 .
[42] James D. Foley,et al. Fundamentals of interactive computer graphics , 1982 .
[43] Thomas R. G. Green,et al. Organization and Learnability in Computer Languages , 1984, Int. J. Man Mach. Stud..
[44] Phyllis Reisner,et al. Formal Grammar and Human Factors Design of an Interactive Graphics System , 1981, IEEE Transactions on Software Engineering.
[45] P. G. Polson,et al. Transfer between menu systems , 1988, CHI '88.
[46] D. Norman,et al. Psychological Issues in Support of Multiple Activities , 1986 .
[47] Lorne Olfman,et al. The Importance of Learning Style in End-User Training , 1990, MIS Q..
[48] Raymonde Guindon,et al. Cognitive science and its applications for human-computer interaction , 1988 .
[49] Donald A. Norman,et al. Accretion, tuning and restructuring: Three modes of learning , 1976 .
[50] Pamela Samuelson. Updating the copyright look and feel lawsuits , 1992, CACM.