3D video streaming transmission over OFDMA-based systems

Coordinated Multipoint systems (CoMP) have spurred considerable research activity in recent years as they enable both capacity and coverage improvement over conventional cellular systems with open issues in the design of radio resource management algorithms for this type of systems with the challenge of multiple sub-carriers resources available in the OFDMA (orthogonal frequency division multiple access) based systems. To partially solve these issues this paper proposes a user scheduling and resource allocation algorithm for distributed broadband wireless systems based on OFDMA (orthogonal frequency division multiple access) for the 3D video streaming service. The study considers a Manhattan network which is one of the most promising scenarios for CoMP. The algorithm combines the concepts of maximum carrier-to-interference scheduling and antenna selection to increase throughput and ensure zero intra-cell interference. The results show that the use of CoMP can provide significant advantages over conventional deployments in the 3D video streaming services.