Polygon Mesh Simplification Based on Visual Resolution Principle

There are many algorithms to simplify meshes. But, most of them are to realize real-time rendering circumstance or models in virtual reality. This paper introduces a novel scheme to simplify meshes from a different view point--visual resolution. This paper uses visual recognizing object principle to simplify meshes. The model or scheme gives a reasonable standard which decides what extent the 3D model is simplified. This scheme can be used in the 3D object-recognition and the robot vision. In this paper, 3D model is the convex model.

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