Integration of Pedagogical and HCI Principles in an International Networked Learning Environment

This chapter introduces how APEC Cyber Academy, an international networked learning environment designed for K-12 students, can foster global collaboration through the integration of sound pedagogy and human-computer interaction (HCI). Pedagogical principles that encourage project-based learning, knowledge construction, collaborative learning, community building, and critical thinking are incorporated into the design of this human-computer interface. Furthermore, HCI is enriched by 3D virtual reality, multi-player games, an intelligent agent, video/voice conferencing, text-to-speech technologies, and instructional modules that are rooted in constructivist and self-regulated learning. APEC Cyber Academy provides a platform for engaging students in global collaboration and increasing information and communications technology (ICT) skills.

[1]  Badrul H. Khan,et al.  Web-based instruction , 1997 .

[2]  Richard L Gregory,et al.  Mechanisms of Perception , 1979 .

[3]  A. Bandura,et al.  Cultivating competence, self-efficacy, and intrinsic interest through proximal self-motivation. , 1981 .

[4]  Ben Shneiderman,et al.  Designing the user interface - strategies for effective human-computer interaction, 3rd Edition , 1997 .

[5]  B. Zimmerman,et al.  Self-regulated learning and academic achievement : theoretical perspectives , 2001 .

[6]  M. Rahikainen,et al.  D2.1 Perspectives of CSCL in Europe: A Review , 2001 .

[7]  Nigel Bevan,et al.  International standards for HCI and usability , 2001, Int. J. Hum. Comput. Stud..

[8]  L. S. Vygotksy Mind in society: the development of higher psychological processes , 1978 .

[9]  Nigel Bevan,et al.  Human-Computer Interaction Standards , 1995 .

[10]  M. Cole,et al.  Beyond the Individual-Social Antinomy in Discussions of Piaget and Vygotsky , 1996 .

[11]  John Tashner,et al.  Teaching in 3D: Developing learning communities in a multi-user virtual environment , 2005 .

[12]  J. Bruner Toward a Theory of Instruction , 1966 .

[13]  Ernst von Glasersfeld,et al.  Reconstructing the Concept of Knowledge , 1985 .

[14]  Joseph Luca,et al.  Using online forums to support a community of learning , 2004 .

[15]  Chi-Syan Lin Implementation of the Virtual School: Best Cyber Academy , 2001, IEEE Pacific Rim Conference on Multimedia.

[16]  Douglas Kauffman Self-Regulated Learning in Web-Based Environments: Instructional Tools Designed to Facilitate Cognitive Strategy Use, Metacognitive Processing, and Motivational Beliefs , 2004 .

[17]  Kiyoharu Aizawa,et al.  Advances in Multimedia Information Processing - PCM 2004, 5th Pacific Rim Conference on Multimedia, Tokyo, Japan, November 30 - December 3, 2004, Proceedings, Part I , 2005, Pacific Rim Conference on Multimedia.

[18]  Ronald J. Vetter,et al.  Project Numina: enhancing student learning with handheld computers , 2005, Computer.

[19]  Michael Bernard,et al.  Criteria for optimal web design (designing for usability) , 2003 .

[20]  Ben Shneiderman,et al.  Designing the User Interface: Strategies for Effective Human-Computer Interaction , 1998 .

[21]  Leslie P. Steffe,et al.  Reconstructing the concept of knowledge , 2007 .

[22]  J. Piaget The Mechanisms of Perception , 1971 .

[23]  Daniel D. Suthers,et al.  Comparing the roles of representations in face-to-face and online computer supported collaborative learning , 2003, Comput. Educ..