Depth Perception and Manipulation in Projection-Based Spatial Augmented Reality
暂无分享,去创建一个
Gerd Bruder | Frank Steinicke | Susanne Schmidt | G. Bruder | Frank Steinicke | Susanne Schmidt | S. Schmidt
[1] Reynold J. Bailey,et al. The Effect of Object Color on Depth Ordering , 2007 .
[2] Craig F. Bohren,et al. At what altitude does the horizon cease to be visible , 1986 .
[3] Cindy Grimm,et al. Perceptually Meaningful Image Editing: Depth , 2006 .
[4] James E. Cutting,et al. Chapter 3 – Perceiving Layout and Knowing Distances: The Integration, Relative Potency, and Contextual Use of Different Information about Depth* , 1995 .
[5] Gerd Bruder,et al. Illusion of depth in spatial augmented reality , 2016, 2016 IEEE VR 2016 Workshop on Perceptual and Cognitive Issues in AR (PERCAR).
[6] Anne E. Garing,et al. Calibration of human locomotion and models of perceptual-motor organization. , 1995, Journal of experimental psychology. Human perception and performance.
[7] David M. Hoffman,et al. Vergence-accommodation conflicts hinder visual performance and cause visual fatigue. , 2008, Journal of vision.
[8] M Dengler,et al. Color stereopsis: A model for depth reversals based on border contrast , 1993, Perception & psychophysics.
[9] Tobias Höllerer,et al. Pictorial depth cues for outdoor augmented reality , 2005, Ninth IEEE International Symposium on Wearable Computers (ISWC'05).
[10] Yuichi Ohta,et al. Visualization methods for outdoor see-through vision , 2005, ICAT '05.
[11] T. Cornsweet,et al. The staircrase-method in psychophysics. , 1962, The American journal of psychology.
[12] Jessika Weiss,et al. Vision Science Photons To Phenomenology , 2016 .
[13] Norimichi Kitagawa,et al. Contrast and Depth Perception: Effects of Texture Contrast and Area Contrast , 2007, Perception.
[14] Ross T. Smith,et al. Depth Perception in View-Dependent Near-Field Spatial AR , 2014, AUIC.
[15] Christian Sandor,et al. Improving Spatial Perception for Augmented Reality X-Ray Vision , 2009, 2009 IEEE Virtual Reality Conference.
[16] Gerd Bruder,et al. Cognitive and Touch Performance Effects of Mismatched 3D Physical and Visual Perceptions , 2018, 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR).
[17] Steven K. Feiner,et al. Perceptual issues in augmented reality revisited , 2010, 2010 IEEE International Symposium on Mixed and Augmented Reality.
[18] Birgitta Dresp,et al. Interaction of color and geometric cues in depth perception: When does “red” mean “near”? , 2004, Psychological research.
[19] J. Faubert. Colour induced stereopsis in images with achromatic information and only one other colour , 1995, Vision Research.
[20] Timothy R. Fricke,et al. Stereopsis, stereotests, and their relation to vision screening and clinical practice , 1997 .
[21] Jack M. Loomis,et al. Visual perception of egocentric distance in real and virtual environments. , 2003 .
[22] Peter Willemsen,et al. The Influence of Restricted Viewing Conditions on Egocentric Distance Perception: Implications for Real and Virtual Indoor Environments , 2005, Perception.
[23] James A. Ferwerda. Psychophysics 101: how to run perception experiments in computer graphics , 2008, SIGGRAPH '08.
[24] M. Leek. Adaptive procedures in psychophysical research , 2001, Perception & psychophysics.
[25] Eric Kolstad,et al. Egocentric depth judgments in optical, see-through augmented reality , 2007, IEEE Transactions on Visualization and Computer Graphics.
[26] J. J. Vos. Depth in colour, a history of a chapter in physiologie optique amusante , 2008, Clinical & experimental optometry.
[27] Tobias Höllerer,et al. Resolving multiple occluded layers in augmented reality , 2003, The Second IEEE and ACM International Symposium on Mixed and Augmented Reality, 2003. Proceedings..
[28] D. Atlı. Effects of color and colored light on depth perception , 2010 .
[29] Greg Welch,et al. Shader Lamps: Animating Real Objects With Image-Based Illumination , 2001, Rendering Techniques.
[30] H. Egusa,et al. Effects of Brightness, Hue, and Saturation on Perceived Depth between Adjacent Regions in the Visual Field , 1983, Perception.
[31] Mehlika Inanici,et al. Luminance Contrast as Depth Cue: Investigation and Design Applications , 2012 .
[32] Blair MacIntyre,et al. RoomAlive: magical experiences enabled by scalable, adaptive projector-camera units , 2014, UIST.
[33] Eyal Ofek,et al. IllumiRoom: immersive experiences beyond the TV screen , 2015, Commun. ACM.
[34] G. Mather. The Use of Image Blur as a Depth Cue , 1997, Perception.
[35] Kuo-Chen Huang. Effects of Colored Light, Color of Comparison Stimulus, and Illumination on Error in Perceived Depth with Binocular and Monocular Viewing , 2007, Perceptual and motor skills.
[36] H. Bastian. Sensation and Perception.—I , 1869, Nature.
[37] S. Blackburn,et al. Contrast as a depth cue , 1994, Vision Research.
[38] Gerd Bruder,et al. Threefolded motion perception during immersive walkthroughs , 2014, VRST '14.
[39] Andrew Wilson,et al. MirageTable: freehand interaction on a projected augmented reality tabletop , 2012, CHI.
[40] Paul Milgram,et al. Perceptual issues in augmented reality , 1996, Electronic Imaging.
[41] K. May,et al. Chromostereopsis: a multicomponent depth effect? , 1993 .