A Pen-Based Tool for Visualizing Vector Mathematics
暂无分享,去创建一个
[1] Eberhard MALKOWSKY. Visualisation and Animation in Mathematics and Physics , 2004 .
[2] James Arvo,et al. Equation entry and editing via handwriting and gesture recognition , 2001, Behav. Inf. Technol..
[3] Erdat Cataloglu. Open Source Software in Teaching Physics: A Case Study on Vector Algebra and Visual Representations. , 2006 .
[4] Richard J. Fateman. Handwriting + Speech for Computer Entry of Mathematics Work in Progress , 2004 .
[5] Abigail Sellen,et al. A study in interactive 3-D rotation using 2-D control devices , 1988, SIGGRAPH.
[6] George Labahn,et al. MathBrush: A System for Doing Math on Pen-Based Devices , 2008, 2008 The Eighth IAPR International Workshop on Document Analysis Systems.
[7] Garrett Durand Heath,et al. PAINTBRUSH OF DISCOVERY: USING JAVA APPLETS TO ENHANCE MATHEMATICS EDUCATION , 2004 .
[8] Takeo Igarashi,et al. A suggestive interface for 3D drawing , 2001, SIGGRAPH Courses.
[9] Joseph J. LaViola,et al. MathPad2: a system for the creation and exploration of mathematical sketches , 2004, SIGGRAPH 2004.
[10] Joseph J. LaViola,et al. Mathematical Sketching: A New Approach to Creating and Exploring Dynamic Illustrations , 2005 .
[11] Joseph J. LaViola,et al. MathPaper: Mathematical Sketching with Fluid Support for Interactive Computation , 2008, Smart Graphics.
[12] Dit-Yan Yeung,et al. PenCalc: a novel application of on-line mathematical expression recognition technology , 2001, Proceedings of Sixth International Conference on Document Analysis and Recognition.
[13] Joseph J. LaViola,et al. MathPad2: a system for the creation and exploration of mathematical sketches , 2004, ACM Trans. Graph..
[14] B. Schneirdeman,et al. Designing the User Interface: Strategies for Effective Human-Computer Interaction , 1998 .
[15] W. David Crowe,et al. Computers and undergraduate mathematics 3: Internet resources , 2000, Comput. Educ..
[16] Angela C. Hare. Active Learning and Assessment in Mathematics , 1997 .
[17] Dieter Schmalstieg,et al. Construct3D: A Virtual Reality Application for Mathematics and Geometry Education , 2000, Education and Information Technologies.