Data Souvenirs: Environmental psychology and reflective design
暂无分享,去创建一个
[1] Christian Heath,et al. Mobility in collaboration , 1998, CSCW '98.
[2] William W. Gaver,et al. Alternatives: exploring information appliances through conceptual design proposals , 2000, CHI.
[3] Eli Blevis,et al. Sustainable interaction design: invention & disposal, renewal & reuse , 2007, CHI.
[4] Tobie Kerridge,et al. Threshold devices: looking out from the home , 2008, CHI.
[5] E. Goffman. The Presentation of Self in Everyday Life , 1959 .
[6] A. N. Leont’ev,et al. Activity, consciousness, and personality , 1978 .
[7] D. Schoen,et al. The Reflective Practitioner: How Professionals Think in Action , 1985 .
[8] T. R. Herzog,et al. Reflection and attentional recovery as distinctive benefits of restorative environments , 1997 .
[9] Tobie Kerridge,et al. Enhancing ubiquitous computing with user interpretation: field testing the home health horoscope , 2007, CHI.
[10] Scott R. Klemmer,et al. Papier-Mache: toolkit support for tangible input , 2004, CHI.
[11] Sallyanne H. Fitzgerald,et al. The Habit of Being: Letters of Flannery O'Connor , 1980 .
[12] Daniel Vogel,et al. Interactive public ambient displays: transitioning from implicit to explicit, public to personal, interaction with multiple users , 2004, UIST '04.
[13] W. Keith Edwards,et al. At Home with Ubiquitous Computing: Seven Challenges , 2001, UbiComp.
[14] Phoebe Sengers,et al. Reflective design , 2005, Critical Computing.
[15] R. J. Bogumil,et al. The reflective practitioner: How professionals think in action , 1985, Proceedings of the IEEE.
[16] Carman Neustaedter,et al. Time, Ownership and Awareness: The Value of Contextual Locations in the Home , 2005, UbiComp.
[17] Donald A. Norman,et al. Emotional design , 2004, UBIQ.
[18] Grant Mccracken,et al. New approaches to the symbolic character of consumer goods and activities , 1989 .
[19] Tracee Vetting Wolf,et al. Dispelling "design" as the black art of CHI , 2006, CHI.
[20] Gordon Bell,et al. MyLifeBits: a personal database for everything , 2006, CACM.
[21] Carman Neustaedter,et al. Location-dependent information appliances for the home , 2007, GI '07.
[22] Elise van den Hoven,et al. Informing augmented memory system design through autobiographical memory theory , 2008, Personal and Ubiquitous Computing.
[23] R. Millward,et al. The Experience of Landscape , 1988 .
[24] Margaret E. Morris,et al. Social networks as health feedback displays , 2005, IEEE Internet Computing.
[25] R. Belk,et al. Culture and Consumption: New Approaches to the Symbolic Character of Consumer Goods and Activities , 1989 .
[26] Daniela Petrelli,et al. AutoTopography: what can physical mementos tell us about digital memories? , 2008, CHI.
[27] M. Csíkszentmihályi,et al. The meaning of things: Coding categories and definitions , 1981 .
[28] Allison Woodruff,et al. Portable, But Not Mobile: A Study of Wireless Laptops in the Home , 2007, Pervasive.
[29] Christopher G. Atkeson,et al. Predicting human interruptibility with sensors , 2005, TCHI.
[30] J. Canny,et al. Data Souvenirs and Reflection in the Home , 2007 .
[31] Mario Romero,et al. A preliminary investigation of Alien Presence , 2005 .
[32] R. Kaplan,et al. The Experience of Nature: A Psychological Perspective , 1989 .
[33] Arlie Russell Hochschild,et al. The Time Bind: When Work Becomes Home and Home Becomes Work , 1997 .
[34] Tom Rodden,et al. Domestic Routines and Design for the Home , 2004, Computer Supported Cooperative Work (CSCW).