Decision Support System for Medium Range Aerial Duels Combining Elements of Pursuit-Evasion Game Solutions with AI Techniques

The improvement of guidance possibilities of medium range missiles with new missiles like the Mica/Amraam1 increases the number of phases in aerial duels and implies more complex firing and escape strategies. Therefore we are interested in developing algorithmic methods to study these new duels, which are difficult to study merely with the classical techniques of game theory.