A Game Design Methodology for Generating a Psychological Profile of Players
暂无分享,去创建一个
[1] John L. Holland,et al. The Psychology Of Vocational Choice , 1966 .
[2] Sherry Turkle,et al. The second self: computers and the human spirit , 1984 .
[3] Stéphane Natkin,et al. Could the Player's Engagement in a Video Game Increase His/Her Interest in Science? , 2013, Advances in Computer Entertainment.
[4] Stéphane Natkin,et al. Player's Model: Criteria for a Gameplay Profile Measure , 2010, ICEC.
[5] Stéphane Natkin,et al. How to Analyse Therapeutic Games: The Player / Game / Therapy Model , 2012, ICEC.
[6] Steve Swink,et al. Game Feel: A Game Designer's Guide to Virtual Sensation , 2008 .
[7] John L. Holland,et al. The psychology of vocational choice: A theory of personality types and model environments. , 1967 .
[8] S. Missonnier,et al. Le « surgissement » cybernétique, un opérateur du transfert dans la psychose ? , 2012 .