Learning from Recorded Games : A Scoring Policy for Simulated Soccer Agents
暂无分享,去创建一个
[1] Jürgen Ebert,et al. GraX-an interchange format for reengineering tools , 1999, Sixth Working Conference on Reverse Engineering (Cat. No.PR00303).
[2] Stephan Philippi,et al. Modelling a concurrent ray-tracing algorithm using object-oriented Petri-Nets , 2001 .
[3] Peter Baumgartner,et al. The Taming of the (X)OR , 2000, Computational Logic.
[4] Jens Woch,et al. Implementation of a Schema-TAG-Parser , 1999 .
[5] Oliver Obst,et al. Spatial Agents Implemented in a Logical Expressible Language , 1999, RoboCup.
[6] Andy Schürr,et al. GXL: toward a standard exchange format , 2000, Proceedings Seventh Working Conference on Reverse Engineering.
[7] Guillermo R. Simari,et al. lntroducing generalized specificity in logic programming , 2000 .
[8] Milind Tambe,et al. Towards Automated Team Analysis : A Machine Learning Approach , 1999 .
[9] Oliver Obst. Specifying Rational Agents with Statecharts and Utility Functions , 2001, RoboCup.
[10] Gerhard Weiss,et al. Multiagent systems: a modern approach to distributed artificial intelligence , 1999 .
[11] Oliver Obst,et al. Towards a Logical Approach for Soccer Agents Engineering , 2000, RoboCup.
[12] Peter Baumgartner,et al. Abductive Coreference by Model Construction , 1999 .
[13] Manfred Rosendahl,et al. Specification of Symbols and Implementation of Their Constraints in JKogge , 2000 .
[14] Joseph Douglas Horton,et al. Merge Path Improvements for Minimal Model Hyper Tableaux , 1999, TABLEAUX.
[15] Jürgen Ebert,et al. A Formalization of SOCCA , 1999 .
[16] Frieder Stolzenburg,et al. Loop-Detection in Hyper-Tableaux by Powerful Model Generation , 1999, J. Univers. Comput. Sci..
[17] Nikos A. Vlassis,et al. Towards an Optimal Scoring Policy for Simulated Soccer Agents , 2002, RoboCup.