3D illustrative effects for animating line drawings

Most illustrative techniques used in non-photorealistic rendering to date apply a rendering style to objects or a scene and alter the appearance of this style by employing illumination or depth cueing. However for generating high quality illustrations this approach relies almost entirely on smart placement of light sources. We introduce the concept of illustrative effects to describe the workings of illustrative techniques that rely on spatial location rather than just illumination or depth. Although the rendering style is still object-dependent, this technique allows us to visualize or emphasize parts of objects or the whole scene without being limited by the scene's object decomposition. The approach also enforces the decoupling of the model and its animation from the visualization task. We demonstrate our approach using a sample collection of illustrative effects applied to line drawings. A uniform set of tools to manipulate these effects is provided.

[1]  John Lansdown,et al.  Expressive rendering: a review of nonphotorealistic techniques , 1995, IEEE Computer Graphics and Applications.

[2]  Maic Masuch,et al.  Animating Frame-to-Frame Consistent Line Drawings for Illustrative Purposes , 1998, SimVis.

[3]  Siu Chi Hsu,et al.  Drawing and animation using skeletal strokes , 1994, SIGGRAPH.

[4]  M. Masuch,et al.  Animating Frame-to-Frame Coherent Line Drawings for Illustrative Purposes , 1998 .

[5]  Thomas Strothotte,et al.  Visualising ancient architecture using animated line drawings , 1998, Proceedings. 1998 IEEE Conference on Information Visualization. An International Conference on Computer Visualization and Graphics (Cat. No.98TB100246).

[6]  Thomas Strothotte,et al.  Computational visualization - graphics, abstraction, and interactivity , 2011 .

[7]  Barbara J. Meier Painterly rendering for animation , 1996, SIGGRAPH.

[8]  Pierre Poulin,et al.  Lights from highlights and shadows , 1992, I3D '92.

[9]  H. Reeves,et al.  The Guild handbook of scientific illustration , 1991 .

[10]  Jean-Daniel Fekete,et al.  TicTacToon: a paperless system for professional 2D animation , 1995, SIGGRAPH.

[11]  David R. Forsey,et al.  How to Render Frames and Influence People , 1994, Comput. Graph. Forum.