Virtual Fence Moving Algorithm for Circulated Grazing

In this paper, we describe one of the main functions of virtual fencing. Virtual fencing is a method of controlling animals without ground fencing. Control is carried out by changing the behavior of the animal with the help of one or more sensory prompts, introduced to the animal after it has tried to penetrate the border created by the software. This border can have any geometric shape, and although it is not visible to the eye. The proposed algorithm handles to move the animals’ group from one fence to another one without using human physical activity. The algorithm creates a new temporal way that covers both fences and allows animals to move between fences safely. The temporal moving tunnel location calculates based on fences location coordinates, and moving process executes by using GPS signals that come from device set on the animal’s neck.