Towards Interfacing BDI With 3D Graphics Engines

This paper presents work in progress towards the goal of creating human-like artificial intelligence that interfaces with a 3D virtual environment to control computergenerated characters. We will outline out current development regarding the creation of BDI agents using the AI tool JACK, and how we intend to create a link between JACK and sophisticated graphics and game engines including Irrlicht and Unreal Tournament. We will also outline future aims including the introduction of a messaging protocol that will be used for AI/game communication. Using the techniques we hope to achieve behaviour in computer game characters that will appear more realistic than current reactive techniques.