An approach to knowledge generation by research and its utilisation in practice : situating doctoral research around the artifacts
暂无分享,去创建一个
[1] Vesna Popovic,et al. General strategic knowledge models and their interaction with domain-specific knowledge in design , 2003 .
[2] B. Nardi. Activity theory and human-computer interaction , 1995 .
[3] Masaki Suwa,et al. Unexpected discoveries and S-invention of design requirements , 2000 .
[4] H.H.C.M. Christiaans,et al. Creativity in design: the role of domain knowledge in designing , 1992 .
[5] Vesna Popovic. Product (Industrial) Design Knowledge Models , 2001 .
[6] K. Kuutti. Activity theory as a potential framework for human-computer interaction research , 1995 .
[7] Vesna Popovic. Product Design Research and Knowledge Utilisation , 2000 .
[8] Lubomir Popov. Architecture as social design. The social nature of design objects and the implications for the profession , 2002 .
[9] Vesna Popovic,et al. Intuitive Use of Products , 2002 .
[10] Vesna Popovic,et al. Designing for Intuitive Use of Products. An Investigation. , 2003 .
[11] Roland Porst. A new transit system and conceptual models with associated findings to improve urban transport , 2002 .
[12] L. Suchman. Plans and situated actions , 1987 .
[13] Klaus Krippendorff,et al. Product Semantics: A Triangulation and Four Design Theories , 1989 .
[14] Victor Kaptelinin,et al. Computer-mediated activity: functional organs in social and developmental contexts , 1995 .
[15] David Wang,et al. Architectural Research Methods , 2001 .
[16] Nigel Cross,et al. Natural intelligence in design , 1999 .