To Relive a Valuable Experience of the World at the Digital Museum
暂无分享,去创建一个
Yasushi Ikei | Tomohiro Amemiya | Koichi Hirota | Koji Abe | Yujiro Okuya | Seiya Shimabukuro | Tomohiro Amemiya | Y. Ikei | K. Hirota | Koji Abe | Seiya Shimabukuro | Yujiro Okuya
[1] Yasushi Ikei,et al. A multisensory VR system exploring the ultra-reality , 2012, 2012 18th International Conference on Virtual Systems and Multimedia.
[2] Mel Slater,et al. The Influence of Body Movement on Subjective Presence in Virtual Environments , 1998, Hum. Factors.
[3] Maria V. Sanchez-Vives,et al. Inducing Illusory Ownership of a Virtual Body , 2009, Front. Neurosci..
[4] S. Cherry,et al. Total recall [life recording software] , 2005, IEEE Spectrum.
[5] Justin M. Harris,et al. If I Were You: Perceptual Illusion of Body Swapping , 2008, PloS one.
[6] O. Blanke. Multisensory brain mechanisms of bodily self-consciousness , 2012, Nature Reviews Neuroscience.
[7] S. Rossignol,et al. Dynamic sensorimotor interactions in locomotion. , 2006, Physiological reviews.
[8] P. Haggard. Conscious intention and motor cognition , 2005, Trends in Cognitive Sciences.
[9] M. Dimitrijevic,et al. Evidence for a Spinal Central Pattern Generator in Humans a , 1998, Annals of the New York Academy of Sciences.
[10] J. Perry,et al. Gait Analysis , 2024 .
[11] Howard Rheingold,et al. Virtual Reality , 1991 .
[12] K. Cullen. Sensory signals during active versus passive movement , 2004, Current Opinion in Neurobiology.
[13] Maud Marchal,et al. The King-Kong Effects: Improving sensation of walking in VR with visual and tactile vibrations at each step , 2012, 2012 IEEE Symposium on 3D User Interfaces (3DUI).
[14] Jonathan D. Cohen,et al. Rubber hands ‘feel’ touch that eyes see , 1998, Nature.
[15] H. Straka,et al. Gaze Stabilization by Efference Copy Signaling without Sensory Feedback during Vertebrate Locomotion , 2012, Current Biology.