Survey and classification of spatial object manipulation techniques
暂无分享,去创建一个
[1] Christopher Schmandt,et al. Spatial input/display correspondence in a stereoscopic computer graphic work station , 1983, SIGGRAPH.
[2] Bernd Fröhlich,et al. The cubic mouse: a new device for three-dimensional input , 2000, CHI.
[3] Kees Overbeeke,et al. Designing in virtual reality: perception-action coupling and affordances , 1995 .
[4] Mark Green,et al. JDCAD: A highly interactive 3D modeling system , 1994, Comput. Graph..
[5] M. W. Gribnau,et al. Two-handed interaction in computer supported 3D conceptual modeling , 1999 .
[6] Ken Hinckley,et al. Passive real-world interface props for neurosurgical visualization , 1994, CHI '94.
[7] William W. Gaver,et al. Effective sounds in complex systems: the ARKOLA simulation , 1991, CHI.
[8] Dennis Proffitt,et al. Two-handed virtual manipulation , 1998, TCHI.
[9] Charles Albert Wüthrich. An analysis and a Model of 3D Interaction Methods and Devices for Virtual Reality , 1999, DSV-IS.
[10] James E. Cutting,et al. Chapter 3 – Perceiving Layout and Knowing Distances: The Integration, Relative Potency, and Contextual Use of Different Information about Depth* , 1995 .
[11] Hiroshi Ishii,et al. Bricks: laying the foundations for graspable user interfaces , 1995, CHI '95.
[12] Colin Ware,et al. Using the bat: a six-dimensional mouse for object placement , 1988, IEEE Computer Graphics and Applications.
[13] George W. Fitzmaurice,et al. Situated information spaces and spatially aware palmtop computers , 1993, CACM.
[14] Chris Hand,et al. A Survey of 3D Interaction Techniques , 1997, Comput. Graph. Forum.
[15] J. P. Djajadiningrat. Cubby: What you see is where you act. Interlacing the display and manipulation spaces. , 1998 .
[16] Myron W. Krueger,et al. Artificial reality II , 1991 .
[17] Wijnand A. IJsselsteijn,et al. Presence: concept, determinants, and measurement , 2000, Electronic Imaging.
[18] Karen Sullivan. Interaction in 3d graphics , 1998, COMG.
[19] George W. Fitzmaurice,et al. The Rockin'Mouse: integral 3D manipulation on a plane , 1997, CHI.
[20] Morten Fjeld,et al. Exploring Brick-Based Navigation and Composition in an Augmented Reality , 1999, HUC.
[21] Michael Gervautz,et al. The Personal Interaction Panel – a Two‐Handed Interface for Augmented Reality , 1997, Comput. Graph. Forum.
[22] W. Epstein,et al. Perception of space and motion , 1995 .
[23] Carolina Cruz-Neira,et al. Surround-Screen Projection-Based Virtual Reality: The Design and Implementation of the CAVE , 2023 .
[24] Andrew S. Forsberg,et al. Image plane interaction techniques in 3D immersive environments , 1997, SI3D.
[25] Andrew Roberts,et al. 3-Draw: a tool for designing 3D shapes , 1991, IEEE Computer Graphics and Applications.
[26] Shumin Zhai,et al. Input techniques for HCI in 3D environments , 1994, CHI '94.
[27] J. Gibson. The Ecological Approach to Visual Perception , 1979 .