Computer generated holography using a graphics processing unit.

We have applied the graphics processing unit (GPU) to computer generated holograms (CGH) to overcome the high computational cost of CGH and have compared the speed of a GPU implementation to a standard CPU implementation. The calculation speed of a GPU (GeForce 6600, nVIDIA) was found to be about 47 times faster than that of a personal computer with a Pentium 4 processor. Our system can realize real-time reconstruction of a 64-point 3-D object at video rate using a liquid-crystal display of resolution 800x600.

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