Capturing playfulness in the design of digital learning environments for adults
暂无分享,去创建一个
[1] J. Bruner. Beyond the Information Given: Studies in the Psychology of Knowing , 1973 .
[2] S. Papert. The children's machine: rethinking school in the age of the computer , 1993 .
[3] Allison Druin,et al. Story spaces: interfaces for children's voices , 2000, CHI Extended Abstracts.
[4] D. Schoen,et al. The Reflective Practitioner: How Professionals Think in Action , 1985 .
[5] David H. Jonassen,et al. Learning with Technology: A Constructivist Perspective , 1998 .
[6] Robert Sommer,et al. Experience and Education. , 1974 .
[7] A. Collins,et al. Situated Cognition and the Culture of Learning , 1989 .
[8] Stephen M. Alessi,et al. Multimedia for Learning: Methods and Development , 2000 .
[9] Lucy A. Suchman,et al. Response to Vera and Simon's Situated Action: A Symbolic Interpretation , 1993, Cogn. Sci..
[10] H. Gardner. Intelligence Reframed: Multiple Intelligences for the 21st Century , 1999 .
[11] Herbert A. Simon,et al. The Sciences of the Artificial , 1970 .
[12] Etienne Wenger,et al. Communities of Practice: Learning, Meaning, and Identity , 1998 .
[13] M. Cole,et al. Mind in society: The development of higher psychological processes. L. S. Vygotsky. , 1978 .
[14] Stephanie D. Teasley,et al. Perspectives on socially shared cognition , 1991 .
[15] Donald A. Schön,et al. The Reflective Practitioner: How Professionals Think in Action. , 1987 .
[16] S. H. Rossel,et al. Child Culture - Play Culture , 1998 .
[17] Donald A. Norman,et al. Things that make us smart , 1979 .
[18] J. Moran-Ellis. The ambiguity of play , 1998 .
[19] D. Lancy. Cultural Constraints on Children’s Play , 2001 .
[20] Guy Claxton,et al. The Intuitive Practitioner , 2000 .
[21] Etienne Wenger,et al. Situated Learning: Legitimate Peripheral Participation , 1991 .
[22] J. Piaget,et al. The Development of Thought: Equilibration of Cognitive Structures , 1977 .
[23] Seymour Papert,et al. Mindstorms: Children, Computers, and Powerful Ideas , 1981 .