Psychometric analysis of the performance data of simulation-based assessment: A systematic review and a Bayesian network example
暂无分享,去创建一个
[1] Robert J. Mislevy,et al. Evidence-Centered Design of Epistemic Games: Measurement Principles for Complex Learning Environments. , 2010 .
[2] Gregory K. W. K. Chung,et al. Identifying Key Features of Student Performance in Educational Video Games and Simulations through Cluster Analysis , 2012, EDM 2012.
[3] Valerie J. Shute,et al. Modeling, Assessing, and Supporting Key Competencies Within Game Environments , 2010 .
[4] Robert J. Mislevy,et al. A Bayes net approach to modeling learning progressions and task performances , 2009 .
[5] Gregory K. W. K. Chung,et al. The Feasibility of Using Cluster Analysis to Examine Log Data from Educational Video Games. CRESST Report 790. , 2011 .
[6] Gregory K. W. K. Chung,et al. Examining Feedback in an Instructional Video Game Using Process Data and Error Analysis. CRESST Report 817. , 2012 .
[7] Janice D. Gobert,et al. Leveraging Educational Data Mining for Real-time Performance Assessment of Scientific Inquiry Skills within Microworlds , 2012, EDM 2012.
[8] Richard Wainess,et al. Automatic Assessment of Complex Task Performance in Games and Simulations. CRESST Report 775. , 2010 .
[9] Robert J. Mislevy,et al. Specifying and Refining a Measurement Model for a Computer-Based Interactive Assessment , 2004 .
[10] Pavel Berkhin,et al. A Survey of Clustering Data Mining Techniques , 2006, Grouping Multidimensional Data.
[11] Richard Wainess,et al. A Conceptual Framework for Assessing Performance in Games and Simulations. CRESST Report 771. , 2010 .
[12] Troy D. Sadler,et al. Cognitive diagnostic like approaches using neural-network analysis of serious educational videogames , 2014, Comput. Educ..
[13] S. Klinkenberg,et al. Computer adaptive practice of Maths ability using a new item response model for on the fly ability and difficulty estimation , 2011, Comput. Educ..
[14] B. Yegnanarayana,et al. Artificial Neural Networks , 2004 .
[15] Kai Virtanen,et al. Analyzing air combat simulation results with dynamic bayesian networks , 2007, 2007 Winter Simulation Conference.
[16] R. Levy. Psychometric and Evidentiary Advances, Opportunities, and Challenges for Simulation-Based Assessment , 2013 .
[17] R. Almond,et al. Making Sense of Data From Complex Assessments , 2002 .
[18] John Kirriemuir,et al. Literature Review in Games and Learning , 2004 .
[19] P. Glasziou,et al. Identifying studies for systematic reviews of diagnostic tests was difficult due to the poor sensitivity and precision of methodologic filters and the lack of information in the abstract. , 2005, Journal of clinical epidemiology.
[20] V. Elizabeth Owen,et al. Game-based assessment: an integrated model for capturing evidence of learning in play , 2014, Int. J. Learn. Technol..
[21] Robert J. Mislevy,et al. Putting ECD into Practice: The Interplay of Theory and Data in Evidence Models within a Digital Learning Environment , 2012, EDM 2012.
[22] Robert J. Mislevy,et al. Design and Discovery in Educational Assessment: Evidence-Centered Design, Psychometrics, and Educational Data Mining , 2012, EDM 2012.
[23] Jodi L. Davenport,et al. Next-Generation Environments for Assessing and Promoting Complex Science Learning. , 2013 .
[24] V. Shute,et al. Stealth Assessment: Measuring and Supporting Learning in Video Games , 2013 .
[25] Robert J. Mislevy,et al. Automated scoring of complex tasks in computer-based testing , 2006 .
[26] Theodorus Johannes Hendrikus Maria Eggen,et al. The effectiveness of methods for providing written feedback through a computer-based assessment for learning: a systematic review , 2011 .
[27] Ron Stevens,et al. Assessing Student Problem-Solving Skills With Complex Computer-Based Tasks , 2002 .
[28] Michael J. Timms,et al. Research Article Science Assessments for All: Integrating Science Simulations Into Balanced State Science Assessment Systems , 2012 .
[29] Rafael Rumí,et al. Bayesian networks in environmental modelling , 2011, Environ. Model. Softw..
[30] Judea Pearl,et al. Probabilistic reasoning in intelligent systems - networks of plausible inference , 1991, Morgan Kaufmann series in representation and reasoning.
[31] Paul Horwitz,et al. Looking inside the black box: assessing model-based learning and inquiry in BioLogicaTM , 2010, Int. J. Learn. Technol..
[32] Chris Dede,et al. Assessment, Technology, and Change , 2010 .
[33] Russell G. Almond,et al. Bayes Nets in Educational Assessment: Where the Numbers Come From , 1999, UAI.
[34] Russell G. Almond,et al. Bayes Nets in Educational Assessment: Where Do the Numbers Come from? CSE Technical Report. , 2000 .
[35] M. Csíkszentmihályi. Flow. The Psychology of Optimal Experience. New York (HarperPerennial) 1990. , 1990 .
[36] Gregory K. W. K. Chung,et al. Use of a Survival Analysis Technique in Understanding Game Performance in Instructional Games. CRESST Report 812. , 2012 .
[37] M. Petticrew,et al. Systematic Reviews in the Social Sciences: A Practical Guide , 2005 .
[38] Richard E. Neapolitan,et al. Learning Bayesian networks , 2007, KDD '07.
[39] Robert J. Mislevy,et al. A Bayesian Network Approach to Modeling Learning Progressions and Task Performance. CRESST Report 776. , 2010 .
[40] Brian C. Nelson,et al. Evidence-centered Design for Diagnostic Assessment within Digital Learning Environments: Integrating Modern Psychometrics and Educational Data Mining , 2012, EDM 2012.
[41] Dirk Ifenthaler,et al. Computer-Based Diagnostics and Systematic Analysis of Knowledge , 2010 .
[42] Kevin B. Korb,et al. Bayesian Artificial Intelligence, Second Edition , 2010 .
[43] Kevin B. Korb,et al. Bayesian Artificial Intelligence , 2004, Computer science and data analysis series.
[44] Roy Levy. Dynamic Bayesian Network Modeling of Game Based Diagnostic Assessments. CRESST Report 837. , 2014 .
[45] Michael J. Timms,et al. The promise of simulation-based science assessment: the Calipers project , 2010, Int. J. Learn. Technol..
[46] V. Shute,et al. Melding the Power of Serious Games and Embedded Assessment to Monitor and Foster Learning: Flow and Grow , 2009 .
[47] Bernard P. Veldkamp,et al. A blending of computer-based assessment and performance-based assessment: Multimedia-Based Performance Assessment (MBPA). The introduction of a new method of assessment in Dutch Vocational Education and Training (VET) , 2014 .