Building Educational Technology Partnerships Through Participatory Design
暂无分享,去创建一个
[1] Marian G. Williams,et al. Enabling Schoolteachers to Participate in the Design of Educational Software , 1994 .
[2] Clifford A. Shaffer,et al. Designing collaborative applications for classroom use: the LiNC project , 1998 .
[3] Mary Beth Rosson,et al. Participatory design in community computing contexts: tales from the field , 2004, PDC 04.
[4] Mary Beth Rosson,et al. Usability Engineering: Scenario-based Development of Human-Computer Interaction , 2001 .
[5] John M. Carroll,et al. The Collaborative Critical Incident Tool: Supporting Reflection and Evaluation in a Web Community , 2004 .
[6] Glenn Lowry,et al. Information Systems and Technology Education: From the University to the Workplace , 2007 .
[7] Andrew Clement,et al. A retrospective look at PD projects , 1993, CACM.
[8] Lucy A. Suchman,et al. Making work visible , 1995, CACM.
[9] John M. Carroll,et al. Mentoring in a school environment , 1999, CSCL.
[10] Don Davies,et al. Schools Reaching Out: Family, School, and Community Partnerships for Student Success. , 1991 .
[11] J. Piaget,et al. The Psychology of the Child , 1969 .
[12] Douglas Schuler,et al. Participatory Design: Principles and Practices , 1993 .
[13] John M. Carroll,et al. Multi-faceted evaluation for complex, distributed activities , 1999, CSCL.
[14] Deborah Wadsworth. Building a Strategy for Successful Public Engagement , 1997 .
[15] J. Krasnow,et al. Building New Parent-Teacher Partnerships: Teacher Researcher Teams Stimulate Reflection. , 1990 .
[16] J. Jacko,et al. The human-computer interaction handbook: fundamentals, evolving technologies and emerging applications , 2002 .
[17] Steven Hodas,et al. Technology Refusal and the Organizational Culture of Schools , 1995, Computerization and Controversy, 2nd Ed..
[18] Morten Kyng,et al. Design at Work , 1992 .
[19] John M. Carroll,et al. Scenario-based design: envisioning work and technology in system development: john wiley & sons , 1995 .
[20] John M. Carroll,et al. Teacher Collaboration in a Networked Community , 2000, J. Educ. Technol. Soc..
[21] Michael J. Muller,et al. Participatory design: the third space in HCI , 2002 .
[22] Stuart Charles Laughton. The design and use of Internet-mediated communication applications in education : an ethnographic study , 1996 .
[23] Mary Beth Rosson,et al. Usability Engineering in Practice , 2002 .
[24] Mary Beth Rosson,et al. Classroom , 2019, Keywords in Radical Geography: Antipode at 50.
[25] Edward L. Deci,et al. The hidden costs of rewards , 1976 .
[26] Mary Beth Rosson,et al. Participatory analysis: shared development of requirements from scenarios , 1997, CHI.
[27] Tom Dayton,et al. Participatory Practices in the Software Lifecycle , 1997 .
[28] Mary Beth Rosson,et al. The development of cooperation: five years of participatory design in the virtual school , 2000, DIS '00.
[29] D. Schoen. The Reflective Practitioner , 1983 .
[30] Mary Beth Rosson,et al. Getting around the task-artifact cycle: how to make claims and design by scenario , 1992, TOIS.
[31] Mary Beth Rosson,et al. Requirements Development in Scenario-Based Design , 1998, IEEE Trans. Software Eng..
[32] John M. Carroll,et al. Making Use: Scenario-Based Design of Human-Computer Interactions , 2000 .
[33] Lev Vygotsky. Mind in society , 1978 .
[34] Larry Cuban,et al. Tinkering toward Utopia: A Century of Public School Reform. , 1996 .
[35] Tone Bratteteig,et al. User Participation and Democracy: A Discussion of Scandinavian Research on System Development , 1995, Scand. J. Inf. Syst..
[36] Michael J. Muller. Retrospective on a year of participatory design using the PICTIVE technique , 1992, CHI.
[37] Richard Bentley,et al. Ethnographically-informed systems design for air traffic control , 1992, CSCW '92.
[38] M. Kyng,et al. Computers and Democracy: A Scandinavian Challenge , 1987 .