Manifesting embodiment: designers' variations on a theme
暂无分享,去创建一个
This paper presents an overview of a CSCL 2009 panel that brings together five researchers whose work attempts to leverage physical embodiment in the design of technologies to support learning. Through a critical examination of distinctive approaches - design rationales, design features, and learner outcomes - the panel seeks to spark discussion over the principles by which designs might be driven and the role of design instances in advancing our understanding of embodiment as a construct.
[1] Tom Moher,et al. Embedded phenomena: supporting science learning with classroom-sized distributed simulations , 2006, CHI.
[2] Elliot Soloway,et al. Designing for the Cooperative Use of Multi-user, Multi-device Museum Exhibits , 2008 .
[3] Greg Corness,et al. What the body knows: Exploring the benefits of embodied metaphors in hybrid physical digital environments , 2009, Interact. Comput..