Ubiquitous Virtual Reality and Its Key Dimension

Computing technology is radically changing the manner in which we work and communicate with computers. Ubiquitous Virtual Reality (U-VR) has been researched in order to apply the concept of virtual reality and its technology into ubiquitous computing. In this paper, we present key dimension of Ubiquitous Virtual Reality (U-VR). The key dimenson are Reality-Virtuality, Static-Dynamic Context, and Personal-Social Activity continuum. Various paradiums including (U-VR) are classified into this 3D space. Future research direction for U-VR is also discussed at the end of this paper. We expect the key dimension will guide the future research direction for U-VR.

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