Virtual Reconstruction of Historical Architecture as Media for Knowledge Representation
暂无分享,去创建一个
Sander Münster | Nikolas Prechtel | Cindy Kröber | Heide Weller | S. Münster | C. Kröber | N. Prechtel | Heide Weller
[1] Donald H. Sanders. More than Pretty Pictures of the Past: An American Perspective on Virtual Heritage , 2016 .
[2] K. W. Cellary Walczak,et al. Interactive Presentation of Archaeological Objects Using Virtual and Augmented Reality , 2011 .
[3] Colin Pilbeam,et al. Coordinating temporary organizations in international development through social and temporal embeddedness , 2013 .
[4] Zheng Sun,et al. 3D MODELING AND DATA ENRICHMENT IN DIGITAL RECONSTRUCTION OF ARCHITECTURAL HERITAGE , 2013 .
[5] Lukumon O. Oyedele. Analysis of Architects' Demotivating Factors in Design Firms , 2013 .
[6] Joan B. Fiscella,et al. IntegratIng InterdIscIplInar Ity: How the Theories of Common Ground and Cognitive Interdisciplinarity Are Informing the Debate on Interdisciplinary Integration , 2007 .
[7] Sander Münster,et al. Cultural Heritage in a Spatial Context - Towards an Integrative, Interoperable, and Participatory Data and Information Management , 2016, 3D Research Challenges in Cultural Heritage.
[8] Susan E. Newman,et al. Cognitive Apprenticeship: Teaching the Craft of Reading, Writing, and Mathematics. Technical Report No. 403. , 1987 .
[9] D. Wegner. Transactive Memory: A Contemporary Analysis of the Group Mind , 1987 .
[10] Mark Greengrass,et al. The virtual representation of the past , 2008 .
[11] Sander Münster,et al. Beyond Software. Design Implications for Virtual Libraries and Platforms for Cultural Heritage from Practical Findings , 2014, EuroMed.
[12] Stefan Burger. Unregelmässigkeit als Anreiz zur Ordnung oder Impuls zum Chaos. Die virtuose Steinmetzkunst der Pirnaer Marienkirche , 2011 .
[13] Albena Yaneva,et al. Citations (this article cites 5 articles hosted on the SAGE Journals Online and HighWire Press platforms): , 2022 .
[14] H. Simon,et al. Invariants of human behavior. , 1990, Annual review of psychology.
[15] B. J. Novitski,et al. Rendering Real and Imagined Buildings: The Art of Computer Modeling from the Palace of Kublai Khan to Le Corbusier's Villas , 1998 .
[16] E. Salas,et al. Shared mental models in expert team decision making. , 1993 .
[17] Steve Krug,et al. Don't Make Me Think!: A Common Sense Approach to Web Usability , 2000 .
[18] Sander Münster,et al. 3D Research Challenges in Cultural Heritage II , 2016, Lecture Notes in Computer Science.
[19] M. I. Romanowska Z. Wu P. Xu Zhou. ACAML – a Markup Language for Ancient Chinese Architecture , 2012 .
[20] Donald A. Schön,et al. Organizational Learning: A Theory Of Action Perspective , 1978 .
[21] K. Knorr-Cetina,et al. Epistemic cultures : how the sciences make knowledge , 1999 .
[22] Indre Maurer,et al. Learning in project-based organizations: The role of project teams' social capital for overcoming barriers to learning , 2013 .
[23] I. Nonaka,et al. How Japanese Companies Create the Dynamics of Innovation , 1995 .
[24] Sander Münster. WORKFLOWS AND THE ROLE OF IMAGES FOR VIRTUAL 3D RECONSTRUCTION OF NO LONGER EXTANT HISTORIC OBJECTS , 2013 .
[25] R. Bromme. 6. Beyond One's Own Perspective: The Psychology of Cognitive Interdisciplinarity , 2000 .
[26] David C. Gooding,et al. Cognition, Construction and Culture: Visual Theories in the Sciences , 2004 .
[27] Jacques Bertin,et al. Graphische Semiologie: Diagramme, Netze, Karten , 2010 .
[28] Susan Leigh Star,et al. Institutional Ecology, `Translations' and Boundary Objects: Amateurs and Professionals in Berkeley's Museum of Vertebrate Zoology, 1907-39 , 1989 .