Free viewpoint video synthesis and presentation from multiple sporting videos

This paper introduces two kinds of free viewpoint observation systems for sporting events captured with uncalibrated multiple cameras in a stadium. In the first system (viewpoint on demand system), a user can watch the realistic sporting scenes with the original stadium. In the second system (mixed reality presentation system), a user can virtually watch the scenes overlaid on a desktop stadium model via a video see-through head mounted display (HMD). In the both systems, the user can observe sporting events from his/her favorite viewpoints, where the virtual view images are synthesized and presented by performing view interpolation. As outdoor scenes often have variations in lighting, we develop the systems to handle the changes of lighting condition. If the captured scene contains shadows, we synthesize the virtual view image of the shadows of the background and the foreground independently from real camera images using projective geometry between cameras. The shadows of the foreground objects are then overlaid on the synthesized background of the original stadium or the stadium model in front of the user respectively. The results indicate that the appearance of shadows can produce a realistic mixed reality presentation.

[1]  Lance Williams,et al.  View Interpolation for Image Synthesis , 1993, SIGGRAPH.

[2]  Hideo Saito,et al.  Fly-through viewpoint video system for multi-view soccer movie using viewpoint interpolation , 2003, Visual Communications and Image Processing.

[3]  Roger Y. Tsai,et al.  A versatile camera calibration technique for high-accuracy 3D machine vision metrology using off-the-shelf TV cameras and lenses , 1987, IEEE J. Robotics Autom..

[4]  Hideo Saito,et al.  Sports scene analysis and visualization from multiple-view video , 2004, 2004 IEEE International Conference on Multimedia and Expo (ICME) (IEEE Cat. No.04TH8763).

[5]  Bernhard P. Wrobel,et al.  Multiple View Geometry in Computer Vision , 2001 .

[6]  Steven M. Seitz,et al.  View morphing , 1996, SIGGRAPH.

[7]  Hideo Saito,et al.  Immersive evaluation of virtualized soccer match at real stadium model , 2003, The Second IEEE and ACM International Symposium on Mixed and Augmented Reality, 2003. Proceedings..