Realizing Multimodal Behavior - Closing the Gap between Behavior Planning and Embodied Agent Presentation
暂无分享,去创建一个
[1] Felix A. Fischer,et al. An integrated framework for adaptive reasoning about conversation patterns , 2005, AAMAS '05.
[2] Justine Cassell,et al. BEAT: the Behavior Expression Animation Toolkit , 2001, Life-like characters.
[3] Marc Schröder,et al. The SEMAINE API: Towards a Standards-Based Framework for Building Emotion-Oriented Systems , 2010, Adv. Hum. Comput. Interact..
[4] Patrick Gebhard,et al. ALMA: a layered model of affect , 2005, AAMAS '05.
[5] Alexis Héloir,et al. EMBR: A realtime animation engine for interactive embodied agents , 2009, 2009 3rd International Conference on Affective Computing and Intelligent Interaction and Workshops.
[6] Stefan Kopp,et al. The Behavior Markup Language: Recent Developments and Challenges , 2007, IVA.
[7] Alexis Héloir,et al. REAL-TIME ANIMATION OF INTERACTIVE AGENTS: SPECIFICATION AND REALIZATION , 2010, Appl. Artif. Intell..
[8] Stacy Marsella,et al. SmartBody: behavior realization for embodied conversational agents , 2008, AAMAS.
[9] Radoslaw Niewiadomski,et al. Greta: an interactive expressive ECA system , 2009, AAMAS.
[10] Ken Perlin,et al. Improv: a system for scripting interactive actors in virtual worlds , 1996, SIGGRAPH.