A design and characteristic analysis of the motion base for vehicle driving simulator

The main procedures of development of the motion system for a vehicle driving simulator are classified in 3 parts: 1) development of the motion base system which can be generated by the motion cues; 2) the construction of a real-time vehicle software which can afford the vehicle dynamics; and 3) the integration of vehicle driving simulator, which can be interconnected between visual systems with motion base. This paper describes the motion system developed for a driving simulator, consisting of a six degree of freedom Stewart platform driven hydraulically. The hardware has been developed based on a careful consideration of the target performance, motion envelope, driving scenarios, etc. The drive logic, consisting of a washout algorithm, inverse kinematic analysis, and control algorithm, has been developed and applied for creating high fidelity motion cues.