THREE-DIMENSIONAL RECONSTRUCTION AND SIMULATION OF MOTOR VEHICLE ACCIDENTS

This paper describes the use of three-dimensional (3-D) technologies for reconstructing and simulating motor vehicle accidents involving humans and vehicles. All examples involve 3-D environments, including road crowns, hills, curbs and embankments - any geometrical feature resulting in 3-D motion. Various reconstruction and simulation models are illustrated. The features and limitations of each model are addressed. Issues involving data requirements, preparation of 3-D models, and presentation techniques (numeric, graphic and video animation) are also explored. (A) For the covering abstract of the conference see IRRD 898597.