An Empirical Exploration of a Definition of Creative Novelty for Generative Art

We explore a new definition of creativity -- one which emphasizes the statistical capacity of a system to generate previously unseen patterns -- and discuss motivations for this perspective in the context of machine learning. We show the definition to be computationally tractable, and apply it to the domain of generative art, utilizing a collection of features drawn from image processing. We next utilize our model of creativity in an interactive evolutionary art task, that of generating biomorphs. An individual biomorph is considered a potentially creative system by considering its capacity to generate novel children. We consider the creativity of biomorphs discovered via interactive evolution, via our creativity measure, and as a control, via totally random generation. It is shown that both the former methods find individuals deemed creative by our measure; Further, we argue that several of the discovered "creative" individuals are novel in a human-understandable way. We conclude that our creativity measure has the capacity to aid in user-guided evolutionary tasks.

[1]  Anil K. Jain,et al.  Image classification for content-based indexing , 2001, IEEE Trans. Image Process..

[2]  Wei-Ying Ma,et al.  Image and Video Retrieval , 2003, Lecture Notes in Computer Science.

[3]  Nawwaf N. Kharma,et al.  Evolving novel image features using Genetic Programming-based image transforms , 2009, 2009 IEEE Congress on Evolutionary Computation.

[4]  Stefan M. Rüger,et al.  Evaluation of Texture Features for Content-Based Image Retrieval , 2004, CIVR.

[5]  Clive Richards,et al.  The Blind Watchmaker , 1987, Bristol Medico-Chirurgical Journal.

[6]  P. Machado,et al.  Experiments in Computational Aesthetics An Iterative Approach to Stylistic Change in Evolutionary Art , 2008 .

[7]  Jon McCormack,et al.  Facing the Future: Evolutionary Possibilities forHuman-Machine Creativity , 2008, The Art of Artificial Evolution.

[8]  Penousal Machado,et al.  Experiments in Computational Aesthetics , 2008, The Art of Artificial Evolution.

[9]  M.,et al.  Statistical and Structural Approaches to Texture , 2022 .