A pedestrian simulation for hiking in the alps

One goal of the project “Planning with Virtual Alpine Landscapes and Autonomous Agents” is to build a multi-agent simulation model of tourists hiking in the Alps. Such a simulation generically consists of two components: The physical mobility simulation, which moves the hikers through the system and computes their interactions; and the strategy generation module(s), which compute(s) strategic decisions of the agents such as destination or route choice. This paper concentrates on the mobility simulation. This paper discusses which kind of simulation is suitable and what model was finally selected. The model is modified for our particular purpose, i.e. for hiking in the Alps rather than crowd or panic simulations in small enclosed spaces. The modified model is then calibrated with real-world data.