The 3DP Real-Time Motion-Control Computer

Implementing advanced motion-control algorithms requires a computer which can satisfy the computational needs of the problem, a powerful development environment for programming complex and abstract ideas, and an open-architecture which gives the programmer full access to all of the system’s capabilities. Conforming to industry standards is also important for system integration with other vendors’ equipment.

[1]  Norio Tagawa,et al.  A high-sample-rate robot control system using a DSP based numerical calculation engine , 1989, Proceedings, 1989 International Conference on Robotics and Automation.

[2]  Kai Hwang,et al.  Computer architecture and parallel processing , 1984, McGraw-Hill Series in computer organization and architecture.

[3]  Yulun Wang,et al.  RIPS: a platform for experimental real-time sensory-based robot control , 1989, IEEE Trans. Syst. Man Cybern..

[4]  Saul Rosen,et al.  Electronic Computers: A Historical Survey , 1969, CSUR.

[5]  C. S. George Lee,et al.  Efficient parallel algorithm for robot inverse dynamics computation , 1986, Proceedings. 1986 IEEE International Conference on Robotics and Automation.

[6]  J. W. Humberston Classical mechanics , 1980, Nature.

[7]  Nicklaus Wirth Hardware architectures for programming languages and programming languages for hardware architectures , 1987, ASPLOS 1987.

[8]  Bjarne Stroustrup,et al.  C++ Programming Language , 1986, IEEE Softw..

[9]  Emmanuel Katevenis,et al.  Reduced instruction set computer architectures for VLSI , 1984 .

[10]  J. Y. S. Luh,et al.  On-Line Computational Scheme for Mechanical Manipulators , 1980 .