Hyper-bonds - distributed collaboration in mixed reality
暂无分享,去创建一个
[1] Yong-Ho Yoo. MOTOR SKILL LEARNING WITH FORCE FEEDBACK IN MIXED REALITY , 2004 .
[2] Claudio Melchiorri. Robotic telemanipulation systems: an overview on control aspects , 2003 .
[3] P. J. Monsterman. Hybrid dynamic systems: A hybrid bond graph modeling paradigm and its application in diagnosis , 1997 .
[4] Job van Amerongen,et al. Modelling, Simulation and Controller Design for Mechatronic Systems with 20-Sim 3.0 , 2000 .
[5] Ivan E. Sutherland,et al. The Ultimate Display , 1965 .
[7] Yuichi Ohta,et al. Mixed Reality: Merging Real and Virtual Worlds , 1999 .
[8] Hiroshi Ishii,et al. Tangible bits: towards seamless interfaces between people, bits and atoms , 1997, CHI.
[9] Yong-Ho Yoo,et al. Realtime Collaborative Mixed Reality Environment with Force Feedback , 2004 .
[10] Hirokazu Kato,et al. Mixed Reality-Merging Real and Virtual Worlds , 1999 .
[11] Alan S. Perelson,et al. System Dynamics: A Unified Approach , 1976, IEEE Transactions on Systems, Man, and Cybernetics.
[12] F. Wilhelm Bruns. Hyper Bonds: Enabling Mixed Reality , 2001 .
[13] Friedrich Wilhelm Bruns,et al. Complex Construction Kits for Coupled Real and Virtual Engineering Workspaces , 1999, CoBuild.
[14] M. Hirose. Mixed Reality - Merging Real and Virtual Worlds , 1999 .