Applying a Pneumatic Interface to Intervene with Rapid Eating Behaviour
暂无分享,去创建一个
[1] Koji Tsukada,et al. Sensing fork and persuasive game for improving eating behavior , 2013, UbiComp.
[2] John B. Shoven,et al. I , Edinburgh Medical and Surgical Journal.
[3] J. Frost,et al. The effect of real-time vibrotactile feedback delivered through an augmented fork on eating rate, satiation, and food intake , 2017, Appetite.
[4] T. Ninomiya,et al. Association between eating rate and obesity: a systematic review and meta-analysis , 2015, International Journal of Obesity.
[5] Gregory D. Abowd,et al. Challenges and Opportunities in Automated Detection of Eating Activity , 2017, Mobile Health - Sensors, Analytic Methods, and Applications.
[6] Alanson P. Sample,et al. Force Jacket: Pneumatically-Actuated Jacket for Embodied Haptic Experiences , 2018, CHI.
[7] Michael Rohs,et al. Wrist Compression Feedback by Pneumatic Actuation , 2015, CHI Extended Abstracts.
[8] Eric Robinson,et al. Evaluation of a Smart Fork to Decelerate Eating Rate. , 2016, Journal of the Academy of Nutrition and Dietetics.
[9] P. Cochat,et al. Et al , 2008, Archives de pediatrie : organe officiel de la Societe francaise de pediatrie.
[10] Koji Tsukada,et al. Persuasive technology to improve eating behavior using a sensor-embedded fork , 2014, UbiComp.
[11] Blaine Reeder,et al. Health at hand: A systematic review of smart watch uses for health and wellness , 2016, J. Biomed. Informatics.
[12] Min Zheng,et al. Recognizing Eating from Body-Worn Sensors , 2017, Proc. ACM Interact. Mob. Wearable Ubiquitous Technol..
[13] Rainer Groh,et al. HCI meets Material Science: A Literature Review of Morphing Materials for the Design of Shape-Changing Interfaces , 2018, CHI.
[14] Ding Xu,et al. PneuHaptic: delivering haptic cues with a pneumatic armband , 2015, SEMWEB.
[15] Dieuwerke P. Bolhuis,et al. Assessment of eating rate and food intake in spoon versus fork users in a laboratory setting , 2016 .
[16] Hiroshi Ishii,et al. Printflatables: Printing Human-Scale, Functional and Dynamic Inflatable Objects , 2017, CHI.
[17] Sander Hermsen,et al. Take It Slow! : can feedback from a smart fork reduce eating speed? , 2016 .
[18] Peter Kerkhof,et al. Using feedback through digital technology to disrupt and change habitual behavior: A critical review of current literature , 2016, Comput. Hum. Behav..
[19] Michael Rohs,et al. Squeezeback: Pneumatic Compression for Notifications , 2017, CHI.
[20] F. Rutters,et al. A systematic review and meta-analysis examining the effect of eating rate on energy intake and hunger. , 2014, The American journal of clinical nutrition.
[21] R. C. J. Hermans,et al. Take it slow! Using an augmented fork to reduce eating speed: A qualitative user experience study , 2016, Appetite.
[22] Leanne Morrison,et al. A Systematic Review of Digital Interventions for Improving the Diet and Physical Activity Behaviors of Adolescents. , 2017, The Journal of adolescent health : official publication of the Society for Adolescent Medicine.
[23] James O. Hill,et al. Obesity: overview of an epidemic. , 2005, The Psychiatric clinics of North America.
[24] Michael Rohs,et al. Inhibiting Freedom of Movement with Compression Feedback , 2017, CHI Extended Abstracts.
[25] Gregory D. Abowd,et al. A practical approach for recognizing eating moments with wrist-mounted inertial sensing , 2015, UbiComp.
[26] Anne Roudaut,et al. Frozen Suit: Designing a Changeable Stiffness Suit and its Application to Haptic Games , 2017, CHI.
[27] D B Allison,et al. Obesity in North America. An overview. , 2000, The Medical clinics of North America.