#FIVE : High-level components for developing collaborative and interactive virtual environments
暂无分享,去创建一个
[1] Jaron Lanier,et al. Reality built for two: a virtual reality tool , 1990, I3D '90.
[2] Jean-Marc Jézéquel,et al. When Model Driven Engineering meets virtual reality: Feedback from application to the Collaviz framework , 2014, 2014 IEEE 7th Workshop on Software Engineering and Architectures for Realtime Interactive Systems (SEARIS).
[3] Frederick P. Brooks,et al. Moving objects in space: exploiting proprioception in virtual-environment interaction , 1997, SIGGRAPH.
[4] Carolina Cruz-Neira,et al. VR Juggler: a virtual platform for virtual reality application development , 2001, Proceedings IEEE Virtual Reality 2001.
[5] Russell M. Taylor,et al. VRPN: a device-independent, network-transparent VR peripheral system , 2001, VRST '01.
[6] Bruno Arnaldi,et al. GVT: a platform to create virtual environments for procedural training , 2008, 2008 IEEE Virtual Reality Conference.
[7] Mary C. Whitton,et al. Lessons about Virtual Environment Software Systems from 20 Years of VE Building , 2010, PRESENCE: Teleoperators and Virtual Environments.
[8] Ronan Querrec,et al. MASCARET: pedagogical multi-agents systems for virtual environment for training , 2003, Proceedings. 2003 International Conference on Cyberworlds.
[9] Doug A. Bowman,et al. The Simple Virtual Environment Library: An Extensible Framework for Building VE Applications , 2000, Presence: Teleoperators & Virtual Environments.
[10] Ivan Poupyrev,et al. The go-go interaction technique: non-linear mapping for direct manipulation in VR , 1996, UIST '96.
[11] Bruno Arnaldi,et al. Short Paper: #SEVEN, a Sensor Effector Based Scenarios Model for Driving Collaborative Virtual Environment , 2014, ICAT-EGVE.
[12] Joseph J. LaViola,et al. Reflecting on the Design and Implementation Issues of Virtual Environments , 2010, PRESENCE: Teleoperators and Virtual Environments.
[13] Jérémie Allard,et al. FlowVR: A Middleware for Large Scale Virtual Reality Applications , 2004, Euro-Par.
[14] Hannes Kaufmann,et al. ARTiFICe - Augmented Reality Framework for Distributed Collaboration , 2012, Int. J. Virtual Real..
[15] Christer Carlsson,et al. DIVE A multi-user virtual reality system , 1993, Proceedings of IEEE Virtual Reality Annual International Symposium.
[16] Chris Shaw,et al. The decoupled simulation model for virtual reality systems , 1992, CHI '92.
[17] Marc Cavazza,et al. Making sense of virtual environments: action representation, grounding and common sense , 2007, IUI '07.
[18] Marc Erich Latoschik,et al. Simulator X: A scalable and concurrent architecture for intelligent realtime interactive systems , 2011, 2011 IEEE Virtual Reality Conference.
[19] Mel Slater,et al. A Framework for Immersive Virtual Environments (FIVE): Speculations on the Role of Presence in Virtual Environments , 1997, Presence: Teleoperators & Virtual Environments.
[20] Anthony Steed. Some Useful Abstractions for Re-Usable Virtual Environment Platforms , 2008 .