Gesture Interaction and Evaluation Using the Leap Motion for Medical Visualization
暂无分享,去创建一个
[1] Joseph J. LaViola,et al. 3D Gestural Interaction: The State of the Field , 2013 .
[2] C. Law,et al. Using a depth-sensing infrared camera system to access and manipulate medical imaging from within the sterile operating field. , 2013, Canadian journal of surgery. Journal canadien de chirurgie.
[3] Fons J. Verbeek,et al. Pointing Task Evaluation of Leap Motion Controller in 3D Virtual Environment , 2014 .
[4] Grzegorz Glonek,et al. Natural User Interfaces (NUI): review , 2012 .
[5] Jorge C. S. Cardoso,et al. One Hand or Two Hands? 2D Selection Tasks With the Leap Motion Device , 2015, ACHI 2015.
[6] Hal Hodson. Leap Motion hacks show potential of new gesture tech , 2013 .
[7] Taehyub Kim,et al. Using Binary Decision Tree and Multiclass SVM for Human Gesture Recognition , 2013, 2013 International Conference on Information Science and Applications (ICISA).
[8] Junsong Yuan,et al. Robust Part-Based Hand Gesture Recognition Using Kinect Sensor , 2013, IEEE Transactions on Multimedia.
[9] Rafael Ballagas,et al. Unravelling seams: improving mobile gesture recognition with visual feedback techniques , 2009, CHI.
[10] Lars C. Ebert,et al. Out of touch – A plugin for controlling OsiriX with gestures using the leap controller , 2014 .
[11] Kenton O'Hara,et al. Touchless interaction in surgery , 2014, CACM.
[12] Venu Govindaraju,et al. A Framework for Hand Gesture Recognition and Spotting Using Sub-gesture Modeling , 2010, 2010 20th International Conference on Pattern Recognition.
[13] A. Roy,et al. Enhancing effectiveness of motor rehabilitation using kinect motion sensing technology , 2013, 2013 IEEE Global Humanitarian Technology Conference: South Asia Satellite (GHTC-SAS).
[14] Édimo Sousa Silva,et al. Design and Evaluation of a Gesture-Controlled System for Interactive Manipulation of Medical Images and 3D Models , 2014 .
[15] Joze Guna,et al. An Analysis of the Precision and Reliability of the Leap Motion Sensor and Its Suitability for Static and Dynamic Tracking , 2014, Sensors.
[16] Luca Benini,et al. Gesture Recognition in Ego-centric Videos Using Dense Trajectories and Hand Segmentation , 2014, 2014 IEEE Conference on Computer Vision and Pattern Recognition Workshops.
[17] Gerald Albaum,et al. The Likert Scale Revisited , 1997 .
[18] Bart Jansen,et al. Serious games for physical rehabilitation: Designing highly configurable and adaptable games , 2012 .
[19] Ahmad Hoirul Basori,et al. Interactive Hand and Arm Gesture Control for 2D Medical Image and 3D Volumetric Medical Visualization , 2013 .
[20] Frank Weichert,et al. Analysis of the Accuracy and Robustness of the Leap Motion Controller , 2013, Sensors.
[21] Gerhard Rinkenauer,et al. Evaluation of the Leap Motion Controller as a New Contact-Free Pointing Device , 2014, Sensors.
[22] Kin Fun Li,et al. Telerehabilitation Using Low-Cost Video Game Controllers , 2013, 2013 Seventh International Conference on Complex, Intelligent, and Software Intensive Systems.
[23] Nassir Navab,et al. Learning Gestures for Customizable Human-Computer Interaction in the Operating Room , 2011, MICCAI.