An autonomous reactive system for humanoids equipped with very many actuators and sensors

A humanoid that has multiple sensors and actuators has a wide variety of potential behaviors. How to realize the rich behavior is a problem. In this paper, we propose a method to construct reactive system based on the combination of multiple behavior processing systems. The method consists of a server and clients. By this method, some people can develop elements of the behavior in parallel.

[1]  Minoru Asada,et al.  Cognitive developmental robotics as a new paradigm for the design of humanoid robots , 2001, Robotics Auton. Syst..

[2]  Masayuki Inaba,et al.  Development of muscle-driven flexible-spine humanoids , 2005, 5th IEEE-RAS International Conference on Humanoid Robots, 2005..

[3]  Masayuki Inaba,et al.  Development of musculoskeletal humanoid Kotaro , 2006, Proceedings 2006 IEEE International Conference on Robotics and Automation, 2006. ICRA 2006..

[4]  Masayuki Inaba,et al.  EusLisp: an object-based implementation of Lisp , 1991 .

[5]  Tetsuo Ono,et al.  Robovie: an interactive humanoid robot , 2001 .

[6]  Rolf Pfeifer,et al.  Understanding intelligence , 2020, Inequality by Design.

[7]  Ikuo Mizuuchi,et al.  A Musculoskeletal Flexible-Spine Humanoid Kotaro Aiming at the Future in 15 Years Time , 2006 .

[8]  V. Braitenberg Vehicles, Experiments in Synthetic Psychology , 1984 .

[9]  Masayuki Inaba,et al.  A flexible spine human-form robot-development and control of the posture of the spine , 2001, Proceedings 2001 IEEE/RSJ International Conference on Intelligent Robots and Systems. Expanding the Societal Role of Robotics in the the Next Millennium (Cat. No.01CH37180).

[10]  Setsuko Wakabayashi,et al.  Follow-up monitoring and evaluation at new energy and industrial technology development organization (NEDO) , 2007 .

[11]  Rodney A. Brooks,et al.  A Robust Layered Control Syste For A Mobile Robot , 2022 .

[12]  Rodney A. Brooks,et al.  A robot that walks; emergent behaviors from a carefully evolved network , 1989, Proceedings, 1989 International Conference on Robotics and Automation.

[13]  Takayuki Furuta,et al.  Distributed behavior arbitration network: Autonomous behavior control architecture for humanoids , 2002, Systems and Computers in Japan.