Trustworthy caching for mobile big data in social networks

Edge computing enabled social networks can improve the quality of experience (QoE) to deliver mobile big data to users, where multiple caches are placed at the edge of networks to help mobile users exchange and share contents. However, with the ever-increasing scale of mobile big data, how to provide a trustworthy caching scheme to deliver mobile social big data becomes a new challenge. To tackle the above problems, this paper presents a trustworthy edge caching scheme for mobile big data in social networks based on a matching game approach. Firstly, to guarantee the security of the networks, a trust evaluation mechanism is designed to evaluate the reliability of each edge node. Then, each content generator selects the optimal edge node to cache the content and determines the optimal caching size, where the interactions between edge nodes and mobile users are modeled by a matching game. Finally, the simulation results show that the proposal can not only improve the QoE of mobile users, but also can prevent the attacks of malicious edge nodes.

[1]  Ivan Stojmenovic,et al.  Space-Crossing: Community-Based Data Forwarding in Mobile Social Networks Under the Hybrid Communication Architecture , 2015, IEEE Transactions on Wireless Communications.

[2]  Lie-Liang Yang,et al.  Distributed Multistage Cooperative-Social-Multicast-Aided Content Dissemination in Random Mobile Networks , 2015, IEEE Transactions on Vehicular Technology.

[3]  Mianxiong Dong,et al.  Game Theoretic Resource Allocation in Media Cloud With Mobile Social Users , 2016, IEEE Transactions on Multimedia.

[4]  Xuemin Shen,et al.  Security and privacy in mobile crowdsourcing networks: challenges and opportunities , 2015, IEEE Communications Magazine.

[5]  Song Guo,et al.  A Game Theoretical Incentive Scheme for Relay Selection Services in Mobile Social Networks , 2016, IEEE Transactions on Vehicular Technology.

[6]  Jie Wu,et al.  Cloud-Based Multicasting with Feedback in Mobile Social Networks , 2013, IEEE Transactions on Wireless Communications.

[7]  Qichao Xu,et al.  Security-Aware Resource Allocation for Mobile Social Big Data: A Matching-Coalitional Game Solution , 2017, IEEE Transactions on Big Data.

[8]  Ivan Stojmenovic,et al.  Improving data forwarding in Mobile Social Networks with infrastructure support: A space-crossing community approach , 2013, IEEE INFOCOM 2014 - IEEE Conference on Computer Communications.

[9]  Zhou Su,et al.  Edge Caching for Layered Video Contents in Mobile Social Networks , 2017, IEEE Transactions on Multimedia.

[10]  Pinyi Ren,et al.  Epidemic Information Dissemination in Mobile Social Networks With Opportunistic Links , 2015, IEEE Transactions on Emerging Topics in Computing.

[11]  Jian Shen,et al.  Hierarchical Trust Level Evaluation for Pervasive Social Networking , 2017, IEEE Access.

[12]  Bin Wu,et al.  Adaptive Base Station Cooperation for Physical Layer Security in Two-Cell Wireless Networks , 2016, IEEE Access.

[13]  Feng Xia,et al.  A Signaling Game for Uncertain Data Delivery in Selfish Mobile Social Networks , 2016, IEEE Transactions on Computational Social Systems.

[14]  Qinghua Zheng,et al.  Secure Content Delivery With Edge Nodes to Save Caching Resources for Mobile Users in Green Cities , 2018, IEEE Transactions on Industrial Informatics.

[15]  Huiling Jia,et al.  Trust Evaluation via Large-Scale Complex Service-Oriented Online Social Networks , 2015, IEEE Transactions on Systems, Man, and Cybernetics: Systems.

[16]  Xiaohui Liang,et al.  Fully Anonymous Profile Matching in Mobile Social Networks , 2013, IEEE Journal on Selected Areas in Communications.

[17]  Xueqi Cheng,et al.  A cooperative social and vehicular network and its dynamic bandwidth allocation algorithms , 2011, 2011 IEEE Conference on Computer Communications Workshops (INFOCOM WKSHPS).

[18]  Yao-Jen Chang,et al.  A General Architecture of Mobile Social Network Services , 2007, 2007 International Conference on Convergence Information Technology (ICCIT 2007).

[19]  Song Guo,et al.  Engineering a Game Theoretic Access for Urban Vehicular Networks , 2017, IEEE Transactions on Vehicular Technology.

[20]  Laurence T. Yang,et al.  MobiFuzzyTrust: An Efficient Fuzzy Trust Inference Mechanism in Mobile Social Networks , 2014, IEEE Transactions on Parallel and Distributed Systems.