Efficient Global Illumination for Morphable Models
暂无分享,去创建一个
Bernhard Egger | Thomas Vetter | Andreas Schneider | Sandro Schönborn | Lavrenti Frobeen | T. Vetter | B. Egger | Sandro Schönborn | Andreas Schneider | Lavrenti Frobeen
[1] Jan Kautz,et al. Precomputed radiance transfer for real-time rendering in dynamic, low-frequency lighting environments , 2002 .
[2] Marwan Mattar,et al. Labeled Faces in the Wild: A Database forStudying Face Recognition in Unconstrained Environments , 2008 .
[3] Sami Romdhani,et al. Efficient, robust and accurate fitting of a 3D morphable model , 2003, Proceedings Ninth IEEE International Conference on Computer Vision.
[4] Volker Blanz,et al. Realistic inverse lighting from a single 2D image of a face, taken under unknown and complex lighting , 2015, 2015 11th IEEE International Conference and Workshops on Automatic Face and Gesture Recognition (FG).
[5] Ira Kemelmacher-Shlizerman,et al. Total Moving Face Reconstruction , 2014, ECCV.
[6] Thomas Vetter,et al. Expression invariant 3D face recognition with a Morphable Model , 2008, 2008 8th IEEE International Conference on Automatic Face & Gesture Recognition.
[7] Bernhard Egger,et al. Markov Chain Monte Carlo for Automated Face Image Analysis , 2016, International Journal of Computer Vision.
[8] Sergey Zhukov,et al. An Ambient Light Illumination Model , 1998, Rendering Techniques.
[9] Horst Bischof,et al. Annotated Facial Landmarks in the Wild: A large-scale, real-world database for facial landmark localization , 2011, 2011 IEEE International Conference on Computer Vision Workshops (ICCV Workshops).
[10] Hans-Peter Seidel,et al. Approximating dynamic global illumination in image space , 2009, I3D '09.
[11] Matan Sela,et al. 3D Face Reconstruction by Learning from Synthetic Data , 2016, 2016 Fourth International Conference on 3D Vision (3DV).
[12] Timo Aila,et al. Ambient occlusion for animated characters , 2006, EGSR '06.
[13] William A. P. Smith,et al. Inverse Rendering of Faces on a Cloudy Day , 2012, ECCV.
[14] Donald Meagher,et al. Geometric modeling using octree encoding , 1982, Computer Graphics and Image Processing.
[15] Thomas Vetter,et al. A morphable model for the synthesis of 3D faces , 1999, SIGGRAPH.
[16] Oswald Aldrian,et al. Inverse Rendering of Faces with a 3D Morphable Model , 2013, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[17] Hayden Landis,et al. Production-Ready Global Illumination , 2004 .
[18] Derek Bradley,et al. Improved Reconstruction of Deforming Surfaces by Cancelling Ambient Occlusion , 2012, ECCV.
[19] Scott D. Roth,et al. Ray casting for modeling solids , 1982, Comput. Graph. Image Process..
[20] Sami Romdhani,et al. A 3D Face Model for Pose and Illumination Invariant Face Recognition , 2009, 2009 Sixth IEEE International Conference on Advanced Video and Signal Based Surveillance.
[21] Jan Kautz,et al. Fast Arbitrary BRDF Shading for Low-Frequency Lighting Using Spherical Harmonics , 2002, Rendering Techniques.
[22] Jitendra Malik,et al. Shape, Illumination, and Reflectance from Shading , 2015, IEEE Transactions on Pattern Analysis and Machine Intelligence.