Fostering students' creativity via educational robotics: An investigation of teachers' pedagogical practices based on teacher interviews

This study explored how educational robotics (ER) was implemented in classrooms to foster creativity among elementary school students and identified challenges associated with its implementation. Twenty-six teachers at different elementary schools were interviewed. In-depth teacher interviews and grounded theory were used to collect and analyze the interviews. We found that the intended creative learning outcome for students was mastery of the developmental process of creativity. The teachers generally reported using a four-phase instructional framework consisting of eight sub-phases and targeted teaching strategies to support students? learning outcomes. Challenges included insufficient appropriate learning materials, a lack of expansive learning activities and tasks and limited opportunities to engage students in the process of design thinking and developing metacognitive abilities. The findings have practical implications for teachers and researchers who are interested in developing pedagogical practices (PP) incorporating ER to support students? creativity. The study also has theoretical value, offering insights into teachers? PP in implementing ER.

[1]  Andri Ioannou,et al.  Exploring the potentials of educational robotics in the development of computational thinking: A summary of current research and practical proposal for future work , 2018, Education and Information Technologies.

[2]  J. Frederiksen,et al.  Inquiry, Modeling, and Metacognition: Making Science Accessible to All Students , 1998 .

[3]  Stephen M. Ritchie,et al.  Temporality of Emotion: Antecedent and Successive Variants of Frustration When Learning Chemistry , 2017 .

[4]  Cecilia Laschi,et al.  Educational Robotics intervention on Executive Functions in preschool children: A pilot study , 2017, Comput. Hum. Behav..

[5]  Fabiane Barreto Vavassori Benitti,et al.  Exploring the educational potential of robotics in schools: A systematic review , 2012, Comput. Educ..

[6]  J. G. Gómez,et al.  What Do We Know About Creativity , 2007 .

[7]  Amy Eguchi,et al.  Educational Robotics for Promoting 21st Century Skills , 2014, J. Autom. Mob. Robotics Intell. Syst..

[8]  M. Runco,et al.  The Standard Definition of Creativity , 2012 .

[9]  J. Malouff,et al.  Connections between curiosity, flow and creativity , 2020 .

[10]  Keith Billings,et al.  A study of ideologies and methods in contemporary architectural design teaching: part 1: ideology , 1992 .

[11]  J. Kaufman,et al.  Beyond Big and Little: The Four C Model of Creativity , 2009 .

[12]  Manu Kapur,et al.  Designing for Productive Failure , 2012 .

[13]  Amy Eguchi,et al.  RoboCupJunior for promoting STEM education, 21st century skills, and technological advancement through robotics competition , 2016, Robotics Auton. Syst..

[14]  Brigitte Denis,et al.  Collaborative learning in an educational robotics environment , 2001, Comput. Hum. Behav..

[15]  Carol K. K. Chan,et al.  Reflective assessment in knowledge building by students with low academic achievement , 2016, International Journal of Computer-Supported Collaborative Learning.

[16]  R. Beghetto,et al.  Creativity and Academic Achievement: A Meta-Analysis , 2017 .

[17]  Carol K. K. Chan,et al.  Dynamics of Reflective Assessment and Knowledge Building for Academically Low-Achieving Students , 2020, American Educational Research Journal.

[18]  Catherine J. Stevens,et al.  A review of the applicability of robots in education , 2013 .

[19]  Matthew Berland,et al.  Comparing Virtual and Physical Robotics Environments for Supporting Complex Systems and Computational Thinking , 2015, Journal of Science Education and Technology.

[20]  Marina Umaschi Bers,et al.  Computational thinking and tinkering: Exploration of an early childhood robotics curriculum , 2014, Comput. Educ..

[21]  Baichang Zhong,et al.  A systematic review on teaching and learning robotics content knowledge in K-12 , 2018, Comput. Educ..

[22]  Michele Moro,et al.  Special issue on educational robotics , 2016, Robotics Auton. Syst..

[23]  B. Hennessey Nurturing Creativity in the Classroom: Intrinsic Motivation and Creativity in the Classroom: Have We Come Full Circle? , 2010 .

[24]  Prashant Doshi,et al.  Robotics to promote elementary education pre-service teachers' STEM engagement, learning, and teaching , 2015, Comput. Educ..

[25]  R. Keith Sawyer,et al.  Foundations of the learning sciences , 2014 .

[26]  R. Keith Sawyer,et al.  Teaching and Learning How to Create in Schools of Art and Design , 2018 .

[27]  Shuchi Grover,et al.  Computational Thinking in K–12 , 2013 .

[28]  Kaycheng Soh,et al.  Fostering student creativity through teacher behaviors , 2017 .

[29]  J. Plucker,et al.  Is creativity domain specific or domain general? Evidence from multilevel explanatory item response theory models , 2019, Thinking Skills and Creativity.

[30]  Olatokunbo S. Fashola,et al.  Using Robotics and Game Design to Enhance Children’s Self-Efficacy, STEM Attitudes, and Computational Thinking Skills , 2016 .

[31]  L.J. Leifer,et al.  Engineering design thinking, teaching, and learning , 2005, IEEE Engineering Management Review.

[32]  Cesar C. Navarrete Creative thinking in digital game design and development: A case study , 2013, Comput. Educ..

[33]  D. Hernández-Torrano,et al.  Creativity and education: A bibliometric mapping of the research literature (1975–2019) , 2020, Thinking Skills and Creativity.

[34]  R. Sawyer Teaching creativity in art and design studio classes: A systematic literature review , 2017 .

[35]  D. Jindal‐Snape,et al.  Creative Learning Environments in Education--A Systematic Literature Review. , 2013 .

[36]  Jun Su,et al.  Evolution of topics in education research: a systematic review using bibliometric analysis , 2020, Educational Review.

[37]  Charoula Angeli,et al.  Developing young children's computational thinking with educational robotics: An interaction effect between gender and scaffolding strategy , 2020, Comput. Hum. Behav..

[38]  BenittiFabiane Barreto Vavassori Exploring the educational potential of robotics in schools , 2012 .

[39]  Juliet M. Corbin,et al.  Basics of Qualitative Research (3rd ed.): Techniques and Procedures for Developing Grounded Theory , 2008 .

[40]  Mariappan Jawaharlal,et al.  Developing Creative Behavior in Elementary School Students with Robotics , 2017 .

[41]  Anna Craft,et al.  Creativity in Schools : Tensions and Dilemmas , 2005 .

[42]  Susanne P. Lajoie,et al.  Adaptive expertise and creative thinking: A synthetic review and implications for practice , 2020 .