A framework for execution and 3D visualization of situated cellular agent based crowd simulations

This paper presents a framework supporting the definition and implementation of crowd simulation systems based on interacting situated agents. The framework supports the specification and execution of visually rich 3D virtual environment endowed by the presence of mobile agents acting and interacting inside it according to a multi-agent model that also supports the definition of agents' environment and its relevant elements. The paper introduces the multi-agent model underlying the framework and its basic architecture. Sample applications are also described so as to show the potential of the framework in executing models comprising several hundreds of agents producing an effective visualization of the generated dynamics.

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