Subdivision Surface Evaluation as Sparse Matrix-Vector Multiplication
暂无分享,去创建一个
[1] Jörg Peters,et al. A realtime GPU subdivision kernel , 2005, SIGGRAPH 2005.
[2] Tony DeRose,et al. Feature-adaptive GPU rendering of Catmull-Clark subdivision surfaces , 2012, TOGS.
[3] Peter Schröder,et al. Rapid evaluation of Catmull-Clark subdivision surfaces , 2002, Web3D '02.
[4] Jos Stam,et al. Exact evaluation of Catmull-Clark subdivision surfaces at arbitrary parameter values , 1998, SIGGRAPH.
[5] Katherine Yelick,et al. OSKI: A library of automatically tuned sparse matrix kernels , 2005 .
[6] Charles T. Loop,et al. Approximating subdivision surfaces with Gregory patches for hardware tessellation , 2009, ACM Trans. Graph..
[7] Tony DeRose,et al. Efficient, fair interpolation using Catmull-Clark surfaces , 1993, SIGGRAPH.
[8] Charles T. Loop,et al. Smooth Subdivision Surfaces Based on Triangles , 1987 .
[9] J. Clark,et al. Recursively generated B-spline surfaces on arbitrary topological meshes , 1978 .
[10] Samuel Williams,et al. The Landscape of Parallel Computing Research: A View from Berkeley , 2006 .
[11] Tony DeRose,et al. Subdivision surfaces in character animation , 1998, SIGGRAPH.
[12] Michael Garland,et al. Implementing sparse matrix-vector multiplication on throughput-oriented processors , 2009, Proceedings of the Conference on High Performance Computing Networking, Storage and Analysis.
[13] E. Catmull,et al. Recursively generated B-spline surfaces on arbitrary topological meshes , 1978 .
[14] John R. Gilbert,et al. Parallel Sparse Matrix-Matrix Multiplication and Indexing: Implementation and Experiments , 2011, SIAM J. Sci. Comput..
[15] Timothy A. Davis,et al. Direct Methods for Sparse Linear Systems (Fundamentals of Algorithms 2) , 2006 .
[16] Samuel Williams,et al. Optimization of sparse matrix-vector multiplication on emerging multicore platforms , 2007, Proceedings of the 2007 ACM/IEEE Conference on Supercomputing (SC '07).
[17] Scott Schaefer,et al. Approximating subdivision surfaces with Gregory patches for hardware tessellation , 2009, SIGGRAPH 2009.
[18] Tony DeRose,et al. Piecewise smooth surface reconstruction , 1994, SIGGRAPH.
[19] Jörg Peters,et al. A realtime GPU subdivision kernel , 2005, SIGGRAPH '05.